Closed 1.0.0: Sea spawning creatures clogging the world, mobs don't spawn.

Discussion in 'Departed 1.7.10' started by Lawnchair, May 31, 2015.

  1. Lawnchair

    Lawnchair New Member

    Version:
    1.0.0

    What is the bug:
    I noticed I was hardly getting any hostile mobs around my base (Even after removing the blanket of torches I laid down), and I discovered that, because my base is near the ocean, there were hundreds and hundreds of squid (the screenshot only shows a few unfortunately). I downloaded CoFC Core for the /cofh killall command, and each execution removed 200-300 squid regardless of how long I waited after each one. I ended up downloading Squidless which fixed the squid population, but now there are many Pinchers, and I still have no mobs.

    Mod & Version:


    Paste.feed-the-beast.com log:


    Can it be repeated:
    Yes. Have a base near an ocean biome, see tons of squid and Pinchers accumulate, witness no land mobs.

    Known Fix:
    Partially fixed by downloading CofH Core (Or other mods with /killall commands), and Squidless, and then using /cofh killall Squid and /cofh killall Pincher periodically.
     
  2. goreae

    goreae Ultimate Murderous Fiend

    The squid shouldn't be hurting the mob spawns at all, but the pinchers definitely would. @XolovA might be able to suss this.
     
  3. XolovA

    XolovA New Member

    In general water mobs/creatures like to spawn in ridiculous amounts. Squid spawning being super high in the ocean is very normal. Not many mobs at all spawn in oceans to begin with, so squids/pinchers are bound to fill up that requirement.
     
  4. Watchful11

    Watchful11 Forum Addict Team Member Third Party Pack Admin

    Unfortunately as I understand it this would be fairly difficult to fix. If it's affecting you try moving away from the ocean.
     

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