All hail democretes. Creator of magical tools!
Overuse of a dynamo?
Not quite. I'm adding a way to change the biom to eerie, tainted, or magical forest to either purify a tainted zone or create a new one.Overuse of a dynamo?
I think that you should be able to taint a node by overuse of a dynamo.Not quite. I'm adding a way to change the biom to eerie, tainted, or magical forest to either purify a tainted zone or create a new one.
Then literally nobody would ever use that dynamo.I think that you should be able to taint a node by overuse of a dynamo.
It would be a good idea if the way that nodes work didn't already prevent overuse of the dynamo. They regenerate very slowly so one could only have so many dynamos running at once. To give them another balancing feature would be stupid.I think that you should be able to taint a node by overuse of a dynamo.
The node dynamo will already completely drain the node if they're aren't enough aspects to drain in it. If it's a multi aspect node, it will drain them all down to one then take the last vis from each aspect so it can't regen them. There is no need to add a nother detrimental aspect to the node dynamo. It may be a form of passive generation, but it's rather costly if you don't keep an eye on your node so you can stop the dynamo.I think that you should be able to taint a node by overuse of a dynamo.
I think I can see my house from here! Wow, what a coincident!
Can I have it? I want it
Nothing to see here... Nothing at all...
Looks like my table. It ran away a few weeks back after the taint infected it and it started walking around.Ooooh, shiny thing! Dare I ask what it does?
Looks like my table. It ran away a few weeks back after the taint infected it and it started walking around.
Go home, table, You're Drunk!
I knew someone would say it >.>Looks like my table. It ran away a few weeks back after the taint infected it and it started walking around.
Go home, table, You're Drunk!