https://www.dropbox.com/sh/qz2s7vl693omxx9/AACVVmxX_vfYRq1H_w2L3heqa?dl=0Downloads this instant! :0
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https://www.dropbox.com/sh/qz2s7vl693omxx9/AACVVmxX_vfYRq1H_w2L3heqa?dl=0Downloads this instant! :0
Sent from my iPhone using Tapatalk
I haven't really provided enough documentation to really do anything. I'm lazy and documentation is just awful.andddd I could not get anything to work
But it looks amazing :3
I understand I am jusy awaiting for the day i can build with bricks thingyI haven't really provided enough documentation to really do anything. I'm lazy and documentation is just awful.
Awesome!Magitek 0.2 is out! Now you know how to recipe!
0.2.0
- Added: Nei Compatibility
- Fix: I maybe might have possibly kinda fixed the client/server crashes.
I like the ideas, but the only problem with permanent modifications is, well, the permanent part. Having major cons to choosing a permanent action is extremely detrimental, and most people won't go for it. If I were to do it, I'd hve to make the pros outweight the cons by a long shot, or make it removeable, but just a pain to do so. And the trees thing gave me an idea for something, so I'm gonna go do that.I have for a few simple things I really want in a mod, and I feel this mod could handle all relatively well.
1.Easy leaf remover/deforest-er. Trees are nice. Trees being shoved down my throat are not nice.
2.Biome Changer- At least let us alter a biome to a vanilla one, I love the look of jungle grass, but as previously mentioned, having trees shoved my my throat makes me sad
3. Pew pew laz0rs for days. Pew.
4. Gentic modification/body ritual alterations- With pros and cons to everything, like say permanent water breathing, but if you go past a certain altitude you take damage like drowning.
5. Moar ways to kill the squidwards.
I didn't mean permanent as in you can't get rid of it, but that it doesn't time out like a potion, sorry I should have clarified.I like the ideas, but the only problem with permanent modifications is, well, the permanent part. Having major cons to choosing a permanent action is extremely detrimental, and most people won't go for it. If I were to do it, I'd hve to make the pros outweight the cons by a long shot, or make it removeable, but just a pain to do so. And the trees thing gave me an idea for something, so I'm gonna go do that.
I didn't mean permanent as in you can't get rid of it, but that it doesn't time out like a potion, sorry I should have clarified.
Probably both. You could remove it at any time, but death would remove it too.You could have the player lose the effects when they die or something like that. You could also have a ritual or spent hug that removed all/ targeted abilities that you've gained.