We have just performed a server reset tonight, map was around 2 months old.
Everything is fresh and new and the server is running extremely well.
We also removed all previous bans due to losing all your lives, if you checked us out before and got banned due to this, feel free to come try us again!
After a short downtime we have now relaunched this modpack on our new network and new, more powerful dedicated machine. We have added 4 brand new Agrarian Skies servers: Easy, Hard, PvP and Creative!
If you feel like giving Agrarian Skies another shot in perhaps a slightly different setting, feel free to check us out.
If your referring the Thermal Expansion ducts, yes those are still disabled with transfer pipes enabled instead, which are quite frankly better anyways.
I know other server have enabled them and I know those servers can have terrible lag at times. We prefer stability and performance.
That being said, whilst ducts are disabled, they are still craftable for quest completion purposes.
As we changed into a Network, we do have to ensure that all servers have a fair amount of resources allocated to them, more than enough to ensure they perform well as before we had only 2 servers running (AS and Yogs) whilst now, on the new dedicated machine we have 9 servers running with another 23 planned, both for our 1.6 network and our upcoming 1.7 network.
I will wait, I for one hate the pipes there so derpy, the filters have some major issues I have found, & often liquid filters just dont work at all, plus node+pipes are so damn slow, thank the gods for ender io pipes/ducts/etc in 1.7+, as always good luck with your endeavors Yorky.