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    Invalid user name/password

    Title Invalid user name/password Launcher Type FTB Launcher Modpack all of them Modpack version Have you modified the pack? No Link to log file Details of the issue Every time I try to log into a modpack I get an error message saying my user name and/or password are invalid...
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    Open 2.1.0: Division sigil wont activate

    Version: 2.1.0 What is the bug: When i try to activate the division sigil it keeps saying there isn't enough natural earth. I tried putting the enchanting table in the middle of a 13x13 area of grass blocks bounded by cobblestone, then I tried putting it in an open field with grass blocks as...
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    FTB Infinity 1.7.10 Help, Venting and Discussion Thread

    The carpenters block doesn't work, it still melts the snow. Guess I'll have to find a mod that has cold light sources or something
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    FTB Infinity 1.7.10 Help, Venting and Discussion Thread

    I'm building a base in a snowy biome. Is there a light source I can use to prevent monsters spawning everywhere, but wont melt the ice and snow all around it?
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    FTB Infinity 1.7.10 Help, Venting and Discussion Thread

    Is there a way to properly disable mods that are in the pack? I'd like to streamline Infinity Evolved to take some strain off my poor computer (namely by removing the magic mods) but every time I disable a mod using the launcher it makes it so the pack wont load any more. Is there something else...
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    removing mods from infinity

    The modpack is fine, turns out none of the resource packs work though. I can get basic sphax to work, but adding the Infinity patch throws the game into fits. It might be my computer, or it might be some conflict between the mod pack and the resource pack.
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    removing mods from infinity

    ok, so maybe not every problem is fixed. The game works fine, but it takes 40 minutes to an hour for the game to actually load. I don't know if it's the resource pack or the mods I took out, but I'm guessing it's not supposed to take that long for minecraft to load up. I'm pretty close to just...
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    removing mods from infinity

    Just tried Sphax and it worked, so I guess it is a problem with Invictus. Woohoo, no more vanilla textures.
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    removing mods from infinity

    For infinity I've tried the Invictus and Soartex resource packs you can install through the FTB launcher. I also tried using Sphax with Resurrection. I've given minecraft up to 4G in RAM and I still can't get the resource packs to work. Not long ago I had no trouble getting resource packs to...
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    removing mods from infinity

    I disabled the noted mods and it works, well so far, I've only just made a new world so I have no idea if some missing mod is going to kill my entire world. I was hoping that paring down the mod pack would mean I could get the resource packs to work again, but nope, still can't get any resource...
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    removing mods from infinity

    So I'm guessing the forge mod loader error I'm getting is because some mod needs IC2 to work properly. How do I figure out which one it is so I can remove it or fix it?
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    removing mods from infinity

    You can use thermal expansion dynamos to power rolling machines, I've done it before. In fact you just use an energy conduit and dynamos can power anything buildcraft engines can, including forestry machines and such. Buildcraft and IC2 are all but obsolete. Nuclear Control? I prefer Big...
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    removing mods from infinity

    There are mods in this pack I know I'm never going to use (buildcraft, IC2, Thaumcraft being the big ones). To make the pack more manageable I figured I'd disable them, but when I tried I ended up getting some forge mod loader error telling me IC2 was missing. I don't know much about modifying...
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    FTB Infinity Release

    I installed infinity and the Invictus resource pack. I load up the game and add Invictus to the selected resource packs. I click done and it loads all the textures, but when I start up a new world none of the textures have changed. Is the resource pack not working with infinity yet?
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    But the camel packs are so pointless, you're better off just using the bottles of fresh water, which take so long to make you're stuck doing them all the time and can't do anything else. Making water harder to get is all well and good, but currently water is so hard to get the modpack is...
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    Does anyone else hate the new way water works? Is there any way to disable the stupid camel packs and add back in the ability to drink normal bottles of water?
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    can't load resource packs

    Resource packs used to work not long ago, but now I can't seem to get any to load for the 1.7.10 worlds I've tried. I've tsted this for the 3rd party packs Material Energy 4 and Blast off, and I've tried FTB Resurrection, but nothing works. I've tried boosting up the memory available to...
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    launcher keeps crashing

    I tried launching into Material Energy 4 today and the launcher crashed back to the desktop. I remembered that I needed to update java, which I did and tried again, but again it crashed to desktop. I've even tried other packs, like Resurrection, and they're also causing the launcher to crash...
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    [1.6.4] Material Energy^3 [JamPacked] [HQM] [CTM] [Beta]

    I just got the corrupted storage drive in ME3 1.6.4 but it seems to be empty. I try to use it in the Spatial IO Port but I get nothing. I tried getting a replacement but same problem. Is there a way to fix this or am I screwed?
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    Magic World 2 - updating ars magica

    I had a quick look but could not make heads or tails out of the crash report. I did try deleting the config file but it didn't seem to help at all.