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    Induction Smelter recipes config?

    So weird. As you see, I disabled the enervation dynamo, and while it's still in NEI, it can't actually be crafted. However, RF/t is the default 80 RF/t in-game.
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    Redstone Flux from Thaumcraft stuff?

    Hello! I'm wondering if there's a way to somehow derive redstone flux from Thaumcraft? I'm playing on direwolf20 for 1.7.1 Minecraft. I'm already installing Thaumic Energistics for automation, now I'm interested in getting my factory run on Vis :3 Thank you!
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    Induction Smelter recipes config?

    Thanks! That solves my problem neatly then :) Hey lemming, is your config for dynamo base energy: 80, the RF output per tick the dynamos put out, or something else? I'm trying to tune it down but changing it to 50 didn't seem to change the rf per tick on the corresponding dynamo.
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    MineTweaker/ModTweaker - A help and suggestions thread.

    Hmm I wasn't aware I needed an addon. Mybad. I tried installing the latest modtweaker for my server, and the server refused to boot. Was there anything else to it than dropping the jar in the mods folder?
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    Induction Smelter recipes config?

    Steel is the same as refined iron in this instance? Because I got no beef with steel. Only the easy method of making refined iron.
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    DW20 for 1.7.1, TE and IC2 configs unresponsive?

    Been trying to scale down the dynamos in the configs, bring their RF output per tick down from 80 to around 50. There's a config setting for all dynamos, whether they're enabled and what their base power is. I found this file in the cofh folder in the configs folder, and the same files again...
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    MineTweaker/ModTweaker - A help and suggestions thread.

    Hello! How do I change this mods.thermalexpansion.Smelter.removeRecipe(<IndustrialCraft 2:Refined Iron Ingot>); so that I wont get a bunch of syntax errors and exceptions? It's the induction smeltry recipe for refined iron in thermal expansion for industrial craft 2. Thank you!
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    Induction Smelter recipes config?

    I looked through some of the instructions for it, and it showed me how to tweak shaped and shapeless recipes, as well as furnace recipes, and then purge recipes even from other mods, but it seems disabling something for a specific machine from another mod was out of the scope of the...
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    Induction Smelter recipes config?

    Heya! Imma looking for a way to disable a recipe from the induction smelter from Thermal Expansion. Turns out it allows one to craft refined iron with barely any effort, compared to the actual intended way of having to jump through several IC2 hoops to get it, in the current version included in...
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    DW20 1.7.1 and Modular Powersuit Addons?

    Has anyone had any luck getting this to work? I tried a couple different versions last night from a confusion of threads and changing authors but all I got was server refusing to boot up and client also kicking the bucket. If anyone has gotten this to work with DireWolf20 for 1.7.1, could you...
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    ExtraUtils energy transfer node UI?

    It's been killing me for ages, not knowing what the UI features of the energy transfer node from ExtraUtilities do. Someone please enlighten me! Can't find any documentation on them anywhere >.< Thank you much!
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    Request Farmland replacer, something like Xychorium Soil

    Hello! I'm looking for a techy farmland replacer for 1.6 and or 1.7. Loved the idea behind the Xychorium soil from Xycraft. Not only did it look awesome, but it had some actual functionality as well. Dirt is all well and good, but I'm going for that super hightech be-all-do-all star forge kind...
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    Sort Fix by LexManos, fluids all bonkers (SOLVED)

    UPDATE: Managed to fix it, and I'm a bit humiliated because of the cause. After all I tried, it was a mismatch of mods run by the client and the server. I simply disabled couple mods the server wasn't running off my ftb client, and it sorted itself out.
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    Sort Fix by LexManos, fluids all bonkers (SOLVED)

    update: Still having the problem, and nothing seems to fix it no matter what I do. For those googling out the same problem and ending up here, here are some solutions that have reportedly worked for some people: 1. Sort fix by LexManos is the usual fix for it, apparently, but this mod ships...
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    Sort Fix by LexManos, fluids all bonkers (SOLVED)

    Derp, that's the one. I don't know how my brain turned it to fix it. Tried that just now. Renamed every jar in my mods folder AND 1.6.4 subfolder under mods. Did nothing. Also tried changing client side jars to lowercase. Still nothing. Restarted server and client in between of course. One...
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    Sort Fix by LexManos, fluids all bonkers (SOLVED)

    So I'm having the issue that all my fluids are mixed up on my server. Did a bit of googling and apparently there's this mod by LexManos called Sort Fix which should make sure that the fluids are properly sorted between the client and the server. I noticed I do have this mod installed and enabled...
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    Request Suggest mods for creation here

    I've been long wanting storage crates. The same function as the Forestry crate that allows you to crate items in to 9x patterns and thusly save room stacking them, but you can't place these items in the world. Something that allows me to place crates containing items packed in 9x or more would...
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    MFR Conveyor belt troubles

    Aye I figured your idea was to just drop em down and process there, but that ain't gonna work the way I want. I was referring to the guy who said to drop em down 2 blocks and try to convey them from there.
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    MFR Conveyor belt troubles

    Tested dropping them downwards and then conveying them, but no dice. Tried up to 5 blocks down, but they still run up the belt to get closer to their parents.
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    MFR Conveyor belt troubles

    Heya! I'm having some major issues with conveyor belts trying to move some mobs around, mainly baby cows in this case. The babies are moved from a pen via a chronotyper, but they keep persistenly running up the conveyor belt resulting in a massive cow clog on the belt after a while. I've...