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    [1.7.10] ImpactFlux Modpack - Version 1.0.0 [HQM, 400+ Quests, Hardcore]

    Hello, I have been playing ImpactFlux for a few days now and would like to give a feed back about the quests... Maybe there will be more possibilities later but for the moment I find them too linear and all the other quests are unavailable before certain are completed. First, I had no luck with...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    You most likely get those plants when using bone meal on grass... To get the other seeds you need to use a mattock on grass blocks. Be carefull there is no water nearby otherwise it will till the ground but you will get no seeds.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Thank you Chris for your reply! I never had that "problem" before because usually I don't build right on spawn... The area affected seemed quite large, definitely more than 1 chunk, so I did not think it was the spawn chunk.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Hello all, I use a server that is always running to play on this mod pack and I am having a strange "semi-loaded" chunk use while I am offline... I don't have any sort of chunk loader on the moment but every machine/generator seems to keep running when nobody is connected. However the trees...
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    Apiary Refiller Module Help

    Hello, I have the same problem with the Direwolf20 1.0.16 pack. LogisticsPipes 0.7.4.dev.102 Would be great if this could be fixed. :(
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    Unsupported Direwolf 20: 1.6.4 {PUBLIC BETA}

    Mod Pack: Direwolf20 1.0.16 Mod & Version: Hats 2.1.2 (apparently) Pastebin link to crash log: http://pastebin.com/yLufhbfP Whats the bug?: Minecraft simply crashes and close without any message. Can it be repeated?: Not on demand, but happens often Known Fix: Disable the mod... As requested by...
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    Unsupported Direwolf 20: 1.6.4 {PUBLIC BETA}

    You can create a new world (using the same seed if you know it) and copy the level.dat file from that world to the other. The only thing that will be lost is your player's inventory... And if you did not use the same seed you will have strange biome changes at the limit of the world that was...
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    Unsupported Direwolf 20: 1.6.4 {PUBLIC BETA}

    I get the same minimap problem, it disappeared after upgrading from 1.0.12 to 1.0.14. Everything else seems to work properly (the map is not reset like for TigerWutz). I get the fullscreen map with the M key and according to the options the minimap should be displayed in the upper-right corner...
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    World disapeared suddenly

    Hello, I had the same problem yesterday... The game closed and my world was not in the list anymore. I checked in the folder and the file level.dat was missing... So, I created a new world and copied the level.dat file from that new world into the one I lost. I don't know if it is a really bad...
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    Mod Pack Update

    I think it was something else, I don't have any machine actually that could have produced that. It was a small natural pool deep around level 12. I took some in a bucket and it was called something like "poisonous water". EDIT: I have found what was the regenerating water I found, it is from...
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    Mod Pack Update

    Don't know about NoGregTech pack but I have villages with WithGregTech pack and Bo'P. I came accros some special water lakes but I don't know from which mod they come... Poisonous water in a cave that give poison and hunger debuffs and at the surface a lake that give life and food regen...
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    Mod Pack Update

    I have added it but as a just started in a new world it will take some time before I use any of it... But it seems ok, everything shows correctly in NEI, all the bees, serums are now available in NEI, it even shows the recipes for the Isolator, how to breed specific bees, etc. Nice if you don't...
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    Mod Pack Update

    For me they drop Energy flow circuits... And I can't find the ID for the berries in BoP config file. It is a bit off topic because BoP is not part of the modpack but does someone know how to fix that?
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    Mod Pack Update

    Read the page 49 of this thread... http://forum.feed-the-beast.com/threads/mod-pack-update.20448/page-49#post-295801 Or even a little above on this page: http://forum.feed-the-beast.com/threads/mod-pack-update.20448/page-50#post-296001
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    Mod Pack Update

    It comes from the official wiki: (maybe not so official as I can't find any link to it on the page you posted) http://biomesoplenty.wikia.com/wiki/FAQs It is a good news if it has changed :)
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    Mod Pack Update

    @Soloun: http://losangeles1.creeperrepo.net/direct/FTB2/a210a4b8edf3b15b26f8a6386c957317/privatepacks%5E152ngt%5E0_5%5E152ngt.zip @VictorFox: http://feed-the-beast.com/15beta.php
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    Mod Pack Update

    These lines in the FAQ of Biomes O' Plenty may be the reason: Don't know if there will be an aggrement about that later... Personnaly, I will add Biomes O' Plenty and the beta version of ExtraBees to test them. Thank you Wyld and the rest of the team for the great job.