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  1. M

    Upcoming Mod Packs

    Wonderful, thank you for that information. Exactly what I was hoping to get.
  2. M

    Upcoming Mod Packs

    That's all reasonable speculation. Knowing the reason matters because "we don't support gregtech" means we'll never see it, while "we had some technical complications" means we might in the future, or "it is completely incompatible with X" means we should avoid trying to manually merge it...
  3. M

    Upcoming Mod Packs

    I'm not debating anything. You said it wasn't included. I was just wondering what the reason was. It's just a request for information from the people who have that information. Do you know why it won't be included? Feel free to respond with "he said no" or "we didn't want to" or "it was too...
  4. M

    Upcoming Mod Packs

    I did read the post, but I specifically asked about gregtech, which wasn't mentioned at all. This was the first mention of it though, so thanks for answering my question. That's unfortunate that it won't be as comprehensive as other launchers offer. Could you elaborate on why it won't be...
  5. M

    Upcoming Mod Packs

    So is there any plan for an "Ultimate" pack like the previous one. Specifically I'm hoping for something as broad as the Direwolf pack but **at least** including gregtech. The lack of such a pack is why many are using ATLauncher instead. While I've found ATLauncher's updates to not be as...
  6. M

    Is my 1.4.7 world doomed?

    Do you have a link about that? I'd like to know that the FTB team intends to make 1.6 as backwards compatible as possible before I try to do the 1.5.2 move independent of FTB. If I knew that they are going to make the 1.4.7 to 1.6 move easier then the 1.4.7 to 1.5.2 move then I'll wait.
  7. M

    Is my 1.4.7 world doomed?

    True, but huge mods did the 1.4.7 -> 1.5.2 transition while maintaining worlds (Thaumcraft, and BTW for two examples). Do you know which specific mods (and mod authors) don't consider it a priority, so I can remove those mods? I know a lot of people have world restart syndrome but I get...
  8. M

    Is my 1.4.7 world doomed?

    Is there some tips on how this might be done? What are technical reasons for why this doesn't work? Plenty of mods allow worlds to continue between 1.4.7 and 1.5.2. Are there specific mods that require world restart? Because I'd be easier to just remove them. I know one is RP2 being dead...
  9. M

    Is my 1.4.7 world doomed?

    So I have a 1.4.7 world, and I was hoping that FTB would allow us to not abandon our worlds at each upgrade, making that process simpler and all. It looks like the beta 1.5.2 pack is not backwards compatible. Will that be the last 1.5.2 pack? Will there be a 1.6 pack that's backwards...
  10. M

    Windows .exe Ultimate Pack Crashes

    It'd be impossible to run this world after removing it. I'm just curious if the logs show something obvious.
  11. M

    Windows .exe Ultimate Pack Crashes

    I keep getting these issues with the ultimate pack (Logistics pipes added). Any idea what might be causing it? http://pastebin.com/h8C0UDFb
  12. M

    Windows .exe <reopened> Updating my world from Direwolf20 v4 to v5

    You can change Twilight Forest to not use dimension 7 OR you can delete the DIM_MYST7 folder, and the Data/agedata_7.dat file. That should do it. Of course the second option will remove age 7, that didn't matter to me though.
  13. M

    My Logistics Pipes/Tube sorting and storage system!

    It does by default although it can easily be disabled in the config. Personally I find the cost of the pipes and the challenge of designing a logistics pipe system to be difficult and rewarding while the power requirement seems tacked on and not all that fun. It does balance the enormous...
  14. M

    My Logistics Pipes/Tube sorting and storage system!

    I'm fairly certain I got it from RS485, I can't find the exact file I have but this looks to be the most recent 1.4.6 build. http://ci.thezorro266.com/job/LogisticsPipes/74/ using DW pack 4 I had to manually modify one of the block or item IDs for it to work but it's been basically flawless...
  15. M

    My Logistics Pipes/Tube sorting and storage system!

    I made a sorting, storage, and crafting system using redpower, barrels, and logistics pipes. I made an imgur album to show it, each picture has a short explanation to show what I'm doing. Let me know what you think or if you have any questions! http://imgur.com/a/hJlOm#0 All built with...
  16. M

    Better With Forge?

    What "drug culture references" are you referring to? I've been playing BTW for more then a year now and there's nothing drug related in it at all. Unless you're suggesting the use of hemp plant for fibers (cause that's how they were used) is "drug culture". I mean, a few forge mods let you get...
  17. M

    Better With Forge?

    Slowpoke said he was fine with me making this thread, so I doubt it would be deleted. I just want to hear opinions in the situation.
  18. M

    Better With Forge?

    So I'm curious. What does the FTB community think about Better With Forge?
  19. M

    How do i use logistics pipes?

    If you're using this version (linked above) make sure your ealize you need to provide power to the network in order to use it. Search "Power" in nei and you should find the block you need, it has to receive BC or IC power and be adjacent to a logistics pipe to power the whole network. Pretty...
  20. M

    GregTech Debate Thread

    It's kind of ridiculous to not only expect the FTB folks to set this pack up. But also expect the gregtech maker to make something you like AND make everything editable (which is a ridiculous amount of extra work) AND also make it editable in a way that you like. Just take some time and...