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    (Let's Play) Ascension of the Technomancer

    If you consider yourself to be an experienced modded Minecraft player, then I cordially invite you to try your hand at Ascension of the Technomancer. This is a "hard mode" type pack inspired by IE:E but with a much bigger focus on combat and exploration. The centerpiece of the pack is Advent of...
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    [1.7.10] Ascension of the Technomancer

    Jut on quick technical note about the pack. The current version of the pack (2.3.1) contains a script bug that will cause worlds to fail to load up twice without restarting the client. Th world always loads up the first time when you sign in, but if you log out and then attempt to log back in...
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    [1.7.10] Ascension of the Technomancer

    FTB Pack Code: AotT Hello there friend. It seems as though you've met with a terrible fate, haven't you? Welcome to the world of Ascension of the Technomancer, a high difficulty alternative to typical "kitchen sink" type packs. This pack features a high degree of cross mod integration, with...
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    Hello, I'm sending you this notification to let you know that I intend on using your mod Binnie...

    Hello, I'm sending you this notification to let you know that I intend on using your mod Binnie Patcher in a public modpack that I am making called Ascension of the Technomancer. Your mod has a permission type of notify on the FTB permissions page so I am sending you this notification. I'd...
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    Did you make the scripts for IE:E. I want to know if I can use a modified version them in a...

    Did you make the scripts for IE:E. I want to know if I can use a modified version them in a pack that I am creating. The pack is focused on Advent of Ascension but with most of the IE:E mods as well. I've worked very hard to build this pack, and it's now close to a releasable build. If you...
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    Ender Zoo

    Dirt slimes do blow, but the other mobs are ok. I o agree though, every other mob adding mod had way more interesting mobs to fight.
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    Ore Spawn Tweaking

    CoFHCore can do pretty much anything you want with ore gen. Their wiki has tons of information on building the JSON files that define what ores spawn where (biome, dimension, height, distribution, cluster shape, ...). You will need to go into each mod and disable it's internal ore gen, but...