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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    The second one means Caigan could turn hellfish back on(I honestly hope he doesn't), and the first is useful in some circumstances, such as what luckdemon mentioned.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Can you post the FC2 fix for us, just in case you don't get a beta out? Edit: Fix is available on the Discord that's in Caigan's signature, I will post a direct link if people ask.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    You keep saying that your coder is busy in various posts. Could you ask him/her if they'd be adverse to adding a second coder to the team? I have some experience with Java, and I'd love to learn how to mod minecraft.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Cobble shall henceforth be known as :Lucas' hopes and dreams Cobble. TNT shall be known as: Kayjaxx's Yellow Flash of Can't See. The anvil will be known as: Brick Bosworth's Anvil. Nether star shall be aknowledged as Toltteon's Radiance. That sounds almost like the Skyfactory Texture Pack, or...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    I keep getting forbidden errors when I try and download those texture packs.....
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Same here, but I at least try and make it NEAT. I don't usually start from a cave, but if I run into one, I tend to incorporate it into my design. As for the removals, IC2 has been long overdue for removal from MOST packs, and it seems like it only makes it in because it is, as you put it, one...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Tell me about it, Caigan. My luck in GENERAL is horrible. I might just set up a second profile with .12 to try it out, since you turned off taint spread. Everlasting, I had a world where I used an ender quarry to make a new base. (I prefer underground with a small aboveground hut-like...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Filled out a survey. Just want to reiterate what I said on the last page: TAINT IS *PURE* EVIL. EVERY good spot I find to settle has a taint biome or one of those eldrich altar thingies within sight if you fly up to ~200 height.... I ended up going back to....think it's 0.0.6?....to get to a...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    It's usually three days for the update to show after it gets sent to the team, right? Setting my timer!
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    I know I brought this up last time, but.... why not use the beta function on Curse? I can't get multimc to work for some odd reason, and I really want to play the beta.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Just my two cents on this warp thing: I already dislike Thaumcraft, why the EVERLOVING hell would I get into something like WARP? Amen to Thaumic Sanity. And as for completely disabling Warp, I say go for it.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Thankee, sir. Edit: This doesn't seem to stop those altars from spreading Taint. Odd.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Then can somebody pass me a taint-disabled config? I'd change it myself, but configs and I have a loooong history of bad things happening. I managed to BLUESCREEN a PC just by screwing with some of IC2's configs once.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Hey Caigan, can you do me a solid and tell me a list of the mods that are Thaumcraft dependent? I'm ripping it out, because EVERY time I find a spot I like, I go exploring and run into a Tainted Lands Biome.... This has happened on SIX DIFFERENT SEEDS so far....
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    Moderators: They make you lose count(Longest thread still alive!)

    145 And yes, I did do that, lenscas.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    A question for you, Caigan. Have you turned off Thaumcraft's taint? because the only way I can ever deal with it is to cheatmode in all those flowers and crap.... I really dislike Thaumcraft, and I'd just as soon remove it entirely. I'll admit that it's because I have NO FREAKING IDEA how to...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Not sure how submitting to the Curse Launcher works, but.... are you aware that it has beta and even alpha branches for packs? Maybe for the next big beta you could use that as well? MultiMC really hates me for some reason.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Welp, there's my problem. I reenabled worldgen, although I have been avoiding making the staff, armor, and such, unless they're in the quests. I just want some things like the grinder and the weather controller(Whatever it's called). Protip for those that follow this path. STAY WAAAAAY AWAY from...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Just use the DE Mob Grinder outside some witherproof blocks from EIO. It'll one shot anything, even the wither.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Personally, I've never been much of a Lycanite's guy, ever since The Madpack, so I won't be sad to see them go. On the issue of replacement, I'd throw in Project Zulu for multiple reasons, not the least of which is the MUCH larger variety of mobs added. That tombstone is a big plus too. No...