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    [1.7.10] Machicraft - Venture into tech [0.1.0]

    why can't i craft mekanism's energy cables? i personally don't like the extra utilities power cables, and nei won't give me a recipe for them (i tried the recipe on the wiki, too!)
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Looks shiny, i'll give it a go! and btw, how would i exit the irc?
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    [1.7.10] FunTech - Tech Infrastructure Galore!

    the wiki says it's used in fertilizer... but i think this version of metallurgy is experimental. that might be the case.
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    [1.7.10] FunTech - Tech Infrastructure Galore!

    i still think my NEI is broken... it says magnesium does nothing still...
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    [1.7.10]Derobsawi: Ultimate

    you'll probably want to do some starter quests, then quest lines for major mods... for example: magical crops... make a quest line for that, and make sure you have some troll/non-troll reward bags. and also thermal expansion should get a quest line... really, just make a quest line for major...
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    [1.7.10] FunTech - Tech Infrastructure Galore!

    i think that can happen sometimes... just find another, i guess.
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    [1.7.10] FunTech - Tech Infrastructure Galore!

    inside of sky stone meteors, around the centre, there will be a sky stone chest. just keep looking if you can't find it. edit: or use veinminer to destroy the entire meteor, then it should be in plain sight.
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    [1.7.10]Derobsawi: Ultimate

    I have yet to try the pack, but it seems you should add tinkers' mechworks... i'll wait till you add quests to play it.
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    [1.7.10] FunTech - Tech Infrastructure Galore!

    hm, odd. try using it to craft the grindstone, i guess?
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    [1.7.10] FunTech - Tech Infrastructure Galore!

    the wooden gear is made with 4 sticks, or so my nei says... i think nei is still broken... :( also, there were a few recipes i still could not find, so yea...
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    [1.7.10] FunTech - Tech Infrastructure Galore!

    I wish every pack had this much ore-gen... that gives me an idea... anyway, thanks for all the help, i hope this pack seems to get better and better. :)
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    [1.7.10] FunTech - Tech Infrastructure Galore!

    by the way, what mod did you use to increase the worldgen? it seems to have worked on forestry, too.
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    [1.7.10] MFTA [Magic][Farming][Technology][Adventure]

    What's the pack code? it does not say anywhere...
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    [1.7.10] FunTech - Tech Infrastructure Galore!

    anyway, even though i've only played this for 30minutes total, it seems like a good pack. i just can't play without NEI. it seems I've grown too attached to not going to wikis to find recipes...
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    [1.7.10] FunTech - Tech Infrastructure Galore!

    ok, i guess i will. also, it seems something is wrong with NEI... for me, at least... some recipes are not appearing. it might just be me, but i'm pretty sure magnesium can do SOMETHING other than... nothing.
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    [1.7.10] FunTech - Tech Infrastructure Galore!

    You should add forestry though, it's a cool mod.
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    [1.7.10] FunTech - Tech Infrastructure Galore!

    This actually looks really cool, i might try it. I've always disliked how mods (and most modpacks!) require you to mine 23/7 (the final hour is used in making the stuff) to make stuff. this increased oregen might be handy...