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  1. K

    [1.10.2] Age of Engineering

    The santa hat and present chests go away after Xmas. Dunno about the wings. Enjoy the pack. It was one of the best.
  2. K

    [1.10.2] Age of Engineering

    Bug: 1.10 AE2 ME Interface blocking mode doesn't work when crafting to an Advanced Rocketry Input Hatch. Works on everything else I've tried.
  3. K

    [1.10.2] Age of Engineering

    Version 1.1.0 but this will likely affect everybody. I think I just found a little exploit. I just got to the Space Age and started making its version of silicon. After getting my first ingot, I immediately made a compacting drawer for it so I could get access to nuggets without adding another...
  4. K

    Open 1.2.0: Spatial cells

    Version: 1.2.0 What is the bug: 1.2.1 actually. AE2 Spacial Cells. I understand that screaming about the whitelist only policy will fall on deaf ears. But in the mechanics of this there is a problem. Inside the spatial dimension I can't place a block in a space where a block was but was not...
  5. K

    Open 1.0.3: Can't Look up item's for steve's factory

    That just bit me too. Re-adding the archeology mod didn't fix it nor did installing 1.1. I also had to restore last night's backup that I made before the upgrade.
  6. K

    1.0.3: AE2 tick lag

    All of our autocrafting blocks are in a single chuck. Our base is built around chunk boundaries so that just happened on its own.
  7. K

    1.0.3: AE2 tick lag

    Version: 1.0.3 What is the bug: Epic tick lag around .5tps. We tore everything apart. Made backups and ripped one mod out at a time. The only culprit we can find is AE2. Due to the nature of channels, our base was very modularized and easy to troubleshoot by shutting down individual...
  8. K

    1.0.3: Accessing hats mod crashes client while wearing an enchanted blood magic helmet.

    If you look at the log you will see references to Pneumaticraft. The problem is a weird conflict in the keybindings. Rebind the hats key or the Pneumaticcraft hack key off of H and it will be fine.
  9. K

    1.0.3: Traveller's Belt button

    Version: 1.0.3 What is the bug: With the button bound to B, even with no conflicts, it rarely switches to the alternate inventory. If I change it to something else, conflicts or not, it switches but only as long as I hold that button down. If I hold it down and hit the inventory button, that...
  10. K

    1.0.2: Item Dupe: Botania + Extra Utilities

    Version: 1.0.2 What is the bug: I was trying to automate pickup on the Runic Altar in Botania and put a Item Transfer node on the bottom of the runic altar with 2 World Interaction upgrades and a filter to just grab the runes. After crafting is complete the runes get pulled into the Transfer...
  11. K

    Direwolf20 1.7.10 released

    I just found something weird. I was setting up automated AE2 crystallizer setup and decided to use a thaumcraft item grate to drop the seeds into the pool. They wouldn't grow at all. Toss them in by hand or use the item dropper and it works fine.
  12. K

    Direwolf20 1.7.10 released

    The new pack does with the latest version of JAVA 8. I think it was just older servers that had problems. I would highly recommend you play this pack with the newest version available because performance under 7 was horrible.
  13. K

    {Alpha} Unstable Pack: Bug Reports

    Sometimes after a crash I load in and am at that first frame when you are sort of zoomed in and the client is completely frozen. The workaround is, if you are the server, use the GUI to /tp you someplace and then after the client crashes out and reconnects, you will be fine. If happens to...
  14. K

    {Alpha} Unstable Pack: Bug Reports

    1.0.8 Don't craft ender chests in an AE2 crafting grid or put them into the network. Server will lag and then die and you will need to restore from backup. Repeatable: Yes. Known fix: Craft and store in anything else.
  15. K

    {Alpha} Unstable Pack: Bug Reports

    Yea, it felt really random when I was getting bit by it. I think it had to do with proximity to the sound making machines. It really started happening a lot when we made a QED. Just turn that slider to Off and see if it helps.
  16. K

    {Alpha} Unstable Pack: Bug Reports

    That's probably the bug where you have to turn off Environmental/Ambient Sounds.
  17. K

    {Alpha} Unstable Pack: Bug Reports

    1.0.8 Blue Power lamps don't respond to redstone (regular or inverted). Caged lamps work though. However they keep getting knocked off the walls of my blood altar cursed earth/well of suffering room. Is that supposed to happen? Happens with vanilla redstone lamps too. I had to do the thing...