Search results

  • FTB will be shutting down this forum by the end of July. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. O

    On the 31st October 2019, the partnership between FTB and Twitch will be ending

    There is also GDLauncher. I get the impression that it is still a bit rough around the edges, but given recent GitHub activity, it appears they are preparing for a somewhat significant bugfix / feature release. Whether it will ever be both pleasant to use and reasonably bug free remains to be...
  2. O

    Looking to catch up

    Forge for 1.15.1 has been out for almost a whole day! That does mean some of the more enthusiastic mod authors can start developing for it (if that's what they choose to do, of course), but it is also very much still teething. As I understand it, the rendering changes were significant, and I'm...
  3. O

    Recent Events Discussion (RED) Thread

    Have you looked at Immersive Railroading? As a project, it isn't as mature as Railcraft, so doesn't quite match what Railcraft achieves. But it sure is pretty and I've high hopes for its future.
  4. O

    Yet another n00b question about versions

    I'm not sure what there is to be uninformed about here. When Twitch put out a launcher, Twitch became a service with a launcher. If they put out a product that they are unable to support properly because it is not part of their 'primary function', then complaints about customer service seem...
  5. O

    What's new in modded minecraft today?

    It's Applied Energistics 2 for 1.12.2 :
  6. O

    What's new in modded minecraft today?

    Applied Energistics 2 rv5.stable.3.
  7. O

    What's new in modded minecraft today?

    It's time for RV5.Stable build 2 for Applied Enertistics 2 for 1.12.2. And since I missed a few, here are some older changelogs of the past handful of weeks. (So, not so much 'new', but 'kinda new, and hasn't been mentioned'.)
  8. O

    Placeholder Mods

    I'm wholly convinced that none of the mods listed were written by their respective authors to be 'placeholders' that will be only used until their 'superior counterparts' became available. Am I willing to believe that some -- or even all -- of the mods listed were written to fill a niche left...
  9. O

    What's new in modded minecraft today?

    Magneticraft 2.0 with a release for 1.12
  10. O

    What's new in modded minecraft today?

    Railcraft has dispatched version 10.2.0 for Minecraft version 1.10.2.
  11. O

    My space astronomy worlds wont load

    The pastebin log suggests the problem is from EnderStorage. Given the error (java.util.zip.ZipException: Not in GZIP format), I'm guessing the files EnderStorage uses are corrupt, for whatever reason. Perhaps an improper shut down, but who knows. Depending on how much your world relies on...
  12. O

    What's new in modded minecraft today?

    A hotfix release to yesterday's update: Railcraft 10.1.1 for MC 1.10.2.
  13. O

    What's new in modded minecraft today?

    It's Railcraft with version 10.1.0 (Boxes, Switches, Metals, and Bricks) for MC version 1.10.2:
  14. O

    Server software running as root

    Absolutely sure. I'm logged in as a user, and not a sudo in sight. top says user: mc Also using Ubuntu server.
  15. O

    Server software running as root

    Hm. I just set up Infinity Evolved Skyblock nine hours ago. Most assuredly is not running as root. There are a couple of directories outside the world folder that do need write permissions ("asm" and, if you have it enabled "./backups"), but user level permissions were sufficient it both...
  16. O

    Mob masher wont work

    Er, isn't that a 'no' to "Have you modified the pack"? For what it is worth, it doesn't work on wither skeletons in the Invasion pack either. Given that there is no indication of a config file to enable or disable particular entities, I'm suspicious it simply doesn't work and this is outside...
  17. O

    Recent Events Discussion (RED) Thread

    That said, don't overlook the wonders of ArchitectureCraft. It scratches a bit of a different itch than Carptener's Blocks, but canm nonetheless, do some fun things.
  18. O

    Custom Items in 1.10.2

    Thanks again, erindalc. I do appreciate your replies. I'll avail myself of McJty's tutorials and go that route. It does have a bit of a "surely you're taking this too far" feel to it, but... oh well!
  19. O

    Custom Items in 1.10.2

    I find myself needing some custom items to act as an intermediate step in a crafting chain. And, once again, I also find myself unable to find a 1.10.2 equivalent of the custom-blocks and custom-items mods that existed for 1.7.10. So, here I am, turning here for help. Again. Is there such a...
  20. O

    Centralized Ore Generation in 1.10.2

    One upon a time, a long time ago (call it a year), I used CofH Foundation to centralize all the ore generation for a pack. Turn off the mod's own ore generation, and let Foundation take care of it. But alas, time moves onward. Foundation is no longer available, and I've been wholly unable to...