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    The Deep Ocean Modpack Idea

    Hmm, I kinda expected something like "life in a bubble of glass at the bottom of the sea" scenario when I first saw the thread. Something where the entire world is set under water up to height 255 or 200 and where you are forced to build and expand underwater, filtering oredust out of the...
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    [1.7.10] AgriCraft

    When I used the irrigation, I had to pump the water into the Agricraft Water tanks. The sprinklers only connect to the wooden channel thingies, and the channels can only be filled from the water tank. How you get the water into Agricraft's water tank doesn't matter, and that should be it.
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    MineTweaker/ModTweaker - A help and suggestions thread.

    The redstone furnace seems to work, same for the others. The only one that is giving me problems would be the Insolator... you can't remove or add any recipes tothat one.
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    Custom Orerefining using TE & Modtweaker

    Here is a newer version of the script: http://pastebin.com/SxDNTRAd This time I tried to go for max compability to allow easier testing. The script will allow you to let iron ore go through the process, if you want to add other ores you need to add them yourself. I also tried to find out which...
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    Custom Orerefining using TE & Modtweaker

    Well, I ahev no idea in that case... ^^; You could try to ask Gany... if you can get a hold of him (I don't have twitter)
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    Custom Orerefining using TE & Modtweaker

    Well, the AOBD thread on Minecraftforum is more or less dead and gany wasn't online there since a week ago. Maybe there are more possibilities, but since I can't read code and Gany/anybody is available for an answer, this is all I got. *shrugs*. But if extra flakes for other generate when AOBD...
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    Custom Orerefining using TE & Modtweaker

    @RealKC: Yep. It's basically "TE-only". I've never really used Industrual Craft or Factorisation, so I am not aware of what these mods add. As for the Incompability with FTB Infinity: I posted this more as a means of allowing others to review it and in order to gather some input. It isn't...
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    Custom Orerefining using TE & Modtweaker

    I wrote how to do that in the Minetweaker script at the beginning: //Open the config at: /.minecraft/config/aobd.cfg //There is a part called "Custom", you need to change the value of "S:items" to look like this: //...
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    Custom Orerefining using TE & Modtweaker

    Thank you for your feedback. I will probably tweak it again this weekend to switch step one and two: that way people can decide for themselves if they want to use TE's normal pulverizer or produce piles of tiny dust.^^
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    Custom Orerefining using TE & Modtweaker

    DISCLAIMER: This is not a finished Product. You can't just copy this into your scriptfolder and play. This version is still considered WIP and serves as a way to allow others to review it. Due to the way it is written, there WILL be incompability if you have specific mods installed. If you want...
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    [0.12.0] 1.7.10: Technomancy Discussion Thread

    Do I understand this correctly? While the mod adds purified Ores up to 7x output, only the first two are implemented? Or do I need to do something else besides building an Ignis Incinerator and supplying it with Ignis to get up to the max level?
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    MineTweaker/ModTweaker - A help and suggestions thread.

    I checked everything with NEI, and upon your suggestion I also tried it ingame, but none of my changes have any effect at all. Also, <MagicBees:beeNugget> is the same as <MagicBees:beeNugget:0>. Metadata 1 is the copper nugget, 2 is the tin nugget etc... As far as I can see, the code is 100%...
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    MineTweaker/ModTweaker - A help and suggestions thread.

    I reloaded via command AND via restarting the entire game. Everything except the Insolator seems to work, so it can't be a general incompability. mods.thermalexpansion.Insolator.removeRecipe(<ThermalExpansion:material:516>, <AgriCraft:seedFerranium>)...
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    MineTweaker/ModTweaker - A help and suggestions thread.

    Was trying to change one of the recipes in Thermal Expansion (The Phytogenic Insolator). It was supposed to give the player a nugget from mod-X instead of mod-Y. But apparently there are some Issues and the changed recipe isn't registered at all. According to the wikia, it is a known issue that...
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    [1.7.10] AgriCraft

    Hmm, either I am too tired or I could have sworn these commands haveb't been there the last time I looked at that page. Thanks!
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    [1.7.10] [RPG] Mists of Dimensions | Do you know any good Dimension mods?

    As long as you do not create another kitchensink mod or something mediocre, he should give permission (at least that was my impression of him). If your modpack has some kind of story, or something to make it "more unique", it can't hurt to try. What thes worst that could happen?
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    [1.7.10] AgriCraft

    Is there a way to specify the harvested item from a plant? In my case, I have a dozen mods that add the same ores and nuggets for those ores... so I went through everything and unified all the items so every recipe will always give the ingot/nugget from the one mod I specified. The only...
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    [1.7.10] [RPG] Mists of Dimensions | Do you know any good Dimension mods?

    In my opinion, the ultimate dimension mod would be Mystcraft. A bit hard to get the hang of... but once you do, it can do everything you want.
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    [1.7.10] Omega Dawn [Survival] [Increased Difficulty] [Tech] [Magic] [Exploration] [WorldGen]

    How do you get the Night to be so dark? I tried looking for the mod responsible, but I wasn't able to pinpoint it. (I would like to have the same in my private modded MC.)
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    [1.7.10] Material Energy^4

    Is it normal that my Mainmenu looks like this?