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  1. X

    Ex Nihilo worldgen confusion

    I've posted about this in the ExN thread on the MC forums, very reluctantly sent a PM to the creator of the mod (I hate bugging mod devs), and no joy. Maybe one of you guys can help me. In Agrarian Skies, if you create a new map without downloading the platform/island, you get a void world...
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    Your thoughts on mob mods/tougher mobs?

    I'm working on an HQM map and I want to add in a reason to be afraid of mobs. More fear than vanilla mobs can provide. No Mekanism, so no uber-geared vanilla mobs to ruin your day. However, I don't want to make ender pearls an impossible thing to get, which is something that most extra mob mods...
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    Status of the Great RF Transition?

    I'm working on an HQM map idea that revolves around TiC/bees/trees/minecarts/SFM/Steve's Carts, Witchery, etc. To do this I made my own pack so I could test mod interoperability and synthesis. Then the RF transitions were announced and I stopped messing with it because different mods were in...
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    Unnamed Mekanism Stuff in NEI

    So I saw that Aiden has an issue (currently closed due to being impossible to duplicate) on this on his Mek issues page. A friend of mine hung out in IRC to talk to others about this issue, which seems to be uncommon but does happen to users of various modpacks. I really want to fix this or at...
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    Weird visual glitch in 1.7.10

    I've put together a custom modpack for 1.7.10 that I'm testing, and I have one bug that is proving difficult to nail down. If I break a chest full of items, for example, about half of the items will be opaque squares. So I could have a stack of zombie flesh that looks normal and then another...
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    Unifying ores for a custom modpack (+ bonus NEI question)

    I'm in the process of making my first modpack for personal use. It will probably have about 80-100 mods maximum, including library mods. I have an HQM pack in mind, but figured it would be good experience to make my own pack for general play and mod testing before I wade into the depths of...