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    Alternatives to TE ducts and conduits?

    I not quite remember the specifics. Just that they wherent annything special at the time and needed a redstone signal. They also didnt seem to work on everything. Dont have MFR annymore, so sorry I cant be more precise.
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    TiC Crossbow number crunching

    *cough*
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    Pumping Steam to Big Reactors' Turbines

    That said, however, a steam buffer can be a realy good idea since waste makes the reactor output fluctuate and a stable turbine produces just that but more. And a reactor/turbine/railcraftTank all autoOutput making a closed loop without pipes plausible.
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    Thaumcraft. The best and worst mod in existence.

    There is a mod called Thaumic Expansion wich might ease your problems with TC. It is supposed to add a machine that can scan things for you. Havent actually tried it yet, might not fully work yet, but I am keeping my eye on it.
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    What's new in modded minecraft today?

    Fullscreen Windowed (Borderless) V1.2.1
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    How do you like mods to be balanced?

    TE started out as a BC addon. And I always felt that the coils would be an excellent assembly table material. So I made an interesting change, I removed the coil recipies and added them to the BC assembly table. Tada, TE dynamo's now make sense being stronger. TE itself is behind BC in the "tech...
  7. S

    Big Reactor design for Passive reactor.

    Water doesnt realy do annything, leaving it out is just about the same thing (AKA bad). For early power, 5x3x3 or 4x4x3, no coolant is significantly better. Especially if you use fuel rod insertion.
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    What's new in modded minecraft today?

    Just want to add on that it also gained a very extensive config file! Edit: Also the correct changelog taken from Github:
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    What's new in modded minecraft today?

    Immersive Engineering v0.4.0! Note: incompatible with AOBD 2.7.0, Immersive Integration and Lodeloader due to the API changes. Edit: And with that: AOBD 2.7.1 Immersive Integration 0.4.0
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    What's new in modded minecraft today?

    Project red v4.7.0pre3 So there are 2 new modules, one for frames and one for circuits. Condsidering I only use the redstone part of project red I was curious for that circuit part. It works amazing! Seems project red will stay ahead of Blue Power in more then just gates and looks :) Some...
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    Does anyone know a mod which add a working spinning windmill? -I got another question-

    Define working. If by working you mean something that looks like a windmill and turns, then take a look at pistronics. It has a block that can rotate "piston" like extensions aswell as sails that can be mounted on them.
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    What's new in modded minecraft today?

    Buildcraft 7.0.12 Buildcraft Additions 2.2.0
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    Fuel Efficicent big reactor

    You might find this post usefull. Should tell you all you need to know to design a good reactor.
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    New Big Reactors simulator

    Thats actually significantly better! Nice! Just noticed that saving a reactor doesnt not save the fuel rod settings and active/passive state, intended?
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    New Big Reactors simulator

    Nice, though this bug still bothers me greatly: IE, the reactor in this screenshot says its generating 40 131MB/t. M stands for mega or *10^6. Wich means this reactor is generating 40 131 000 000 000mB/t. Wich it ofcourse isnt, its generating 40 131 mB/t. Edit: Played around with it abit...
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    Big Reactors Help

    You should realy just say this. Because I woudnt call it more inclusive/flexable either as its missing things like rod controll and fuel settings. Its also missing information and miss using M (mega) instead of m (milli). That said, if he takes the feedback provided and fixes the bugs...
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    Big Reactors Help

    Considering that the Big Reactor algorithm didnt change in over a year they are both equally up to date. With the important note that immibis's is still a work in progress, bugs included, and is therefor inaccurate. The online sim: http://br.sidoh.org/ Each fuel rod takes 4 ingots of...
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    "Under the radar mods"

    There are quite alot, just a few: IBench (Dartcraft Clipboard remake) Iron Bakpacks (Dartcraft Bags remake) Big Factories Galacticraft (not realy, but in FTB terms, oh yes) Enhanced Portals (has been in FTB once, never since, apparently they like the generally disabled or OP only mystcraft...
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    Mod Feedback Thermal Series Design/Feedback

    Great to hear! Ah must have missed it. Ill take a look. Seems its hiding them in NEI to? Annyway, thanks for explaining!