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    Question before I start up bees

    Ok I get the idea that solid fuel boilers are seriously nerfed but liquid boilers are still viable. In past versions I used liquid anyway, so this is a good thing for me. Typically I would set up bees to produce fuel perpetually and feed that into the boiler. That's more of a late game thing...
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    NEI and bees

    Cool thanks
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    NEI and bees

    In my 1.5.2 world, I was able to see all bee species using NEI. It showed how to breed them together to get different species. Now, in my 1.6.4 world NEI only shows the bees which are part of worldgen. How can I get it back so NEI once again shows all bees?
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    Thaumcraft 4 - A quick way to discover all aspects (updated for 4.2):

    Instead of Tainted Goo (which is crazy hard to find) you can scan a sludge pool for Vitium
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    Rock Crusher: Why?

    I don't really understand your explanation as to why it costs so much. 12 diamonds is mighty steep for this kind of function. Personally, the only reason I can think of building it is because it seems to be the ONLY way to process firestone ore. On top of that, it takes an additional 12 diamonds...
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    Rock Crusher: Why?

    Anybody know why Railcraft's "Rock Crusher" is a 3x2x2 multiblock structure costing twelve diamonds and can only be powered with MJ? What's the advantage of this over a pulverizer or macerator? And why is it so blasted expensive?
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    Question before I start up bees

    Good info, thanks.
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    Question before I start up bees

    Ok so you're saying basically genetic machines still use MJ (rather than RF) but that the redstone energy conduit will automatically convert RF to MJ behind the scenes? So if I wanted to set up say, a fuel boiler I could either use steam dynamos or industrial steam engines and either of them...
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    Question before I start up bees

    Hey all. I have a question that might save me a ton of headache so I'll ask it here. In my 1.5.2 world, I had an awesome efficient bee setup and was very involved in breeding the advanced bee species and tweaking them to have maximum production efficiency with all the best traits, etc. I have...
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    Railcraft Steam Boiler: Worth It?

    Very cool, thanks much for your tips!! [edit] Ok the first thing he says in the OP is: "Due to a complete boiler rework in Railcraft 8.3.0.0, this analysis no longer applies to that version and beyond." Is there a different thread (no link is provided) that talks about the 8.3 situation?
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    Railcraft Steam Boiler: Worth It?

    Hey all. Prior to 1.6, the high pressure steam boilers were the go-to solution for energy production. I always put up a full sized one and ran fuel into it to keep my whole base operating. Once it was up to 1000 degrees, it consumed fuel rather slowly and I was able to keep it going with...
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    Crashing after joining our server

    Ok I'm at a loss for this one. Been playing on our new world for about a week now, hosted at my friend's house. Its been working just fine up until today. I log on from my desktop when I'm at home, or with my laptop when I go over to visit. Last night I was over there and we played for a few...
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    TK Materials and You Crash

    I just noticed that if I open the book "Materials and You Volume 2" and go to page 21 (Manyullyn and Copper) that if I go forward one more page, the entire game crashes. http://pastebin.com/8E8trhXL
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    Thermal Expansion 3.0!!! No More Beta! Thanks KL!

    Hilarious. I just saw Direwolf's latest single player episode, and the very first thing he does is address this issue.
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    Thermal Expansion 3.0!!! No More Beta! Thanks KL!

    Disabling DenPipes fixes it. Not sure what the conflict is. We'll figure it out later I guess. We weren't using DenPipes anyway. Not even sure if we need 'em.
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    Thermal Expansion 3.0!!! No More Beta! Thanks KL!

    So why don't they show up in NEI then? [edit] The empty redstone energy conduit does show up in NEI. And when I asked for usages, it gave me this: Seems like an item ID condlict with DenPipes. However why did the game even load then? Also I checked the configs, and nothing seems to use...
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    Thermal Expansion 3.0!!! No More Beta! Thanks KL!

    Having a strange problem with build 11. Updated our server and noticed that all the conduits and ducts from TE are missing from NEI, and the ones we had placed in the world are not connecting to each other at all. Wrench doesn't work either. Its like they don't exist. But the machines are...
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    Thermal Expansion 3.0!!! No More Beta! Thanks KL!

    You guys are the greatest!
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    Thermal Expansion 3.0!!! No More Beta! Thanks KL!

    Um, yeah I meant whatever mechanics the vanilla chests use to move the whole inventory - it didn't seem to work when I tried it on the Strongbox. And the sorting icons from inventory tweaks weren't there. I'm using build 8. Is the fix in a more recent build?
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    Thermal Expansion 3.0!!! No More Beta! Thanks KL!

    I'm not sure if this is discussed elsewhere but would it be possible to make the Strongboxes able to use shift-click like regular chests to move entire inventories over? Also can you make it compatible with Inventory Tweaks, and its sort buttons? That'd make them perfect.