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    Unsupported Magic Farm 2 Version 1.1.1+ Bug Reporting Thread

    Mod Pack: Magic Farm (2.1.5) Mod & Version: TE (perhaps?) Whats the bug? Cyclic Assembler is unable to craft Deluxe Cheeseburgers. A quick Google search took me to this post which had half of an answer. Can it be repeated? Yes. Known Fix: Unknown fix using the Assembler. Can craft manually...
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    Getting Started guide to Magic Farm 2

    This was seriously helpful. It's funny, when I first started on Magic Farm and eventually MF2 this was always my food goal from the start. I never thought to use tofu and soy milk from soy as a meat and milk substitute. It completely eliminates the need for animal farms! Fantastic tip. Also...
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    Save File Disappeared after Crash

    First, create a folder that you're going to save your backups in. I sort mine in a folder called "Modded Minecraft" then "1.6.4 Packs" and then one called "Direwolf20". If I were going to make a backup for today I would do the following: 1) Keep your Finder window open with your save location...
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    Save File Disappeared after Crash

    I backup my save every time before I play. While it's running through loading up all the mods in the console I copy my save files. I copied in my latest working backup which had been playing on 1.1.12 and I updated the pack to 1.1.14. Things have been working fine. That isn't really a fix...
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    Unsupported Direwolf 20: 1.6.4 {PUBLIC BETA}

    Mod Pack: Direwolf20 1.0.14 Mod & Version: Mapwriter Pastebin link to crash log: http://pastebin.com/3JQhaRUJ Whats the bug? I have just updated to version 1.1.14. Visually my Mapwriter map is missing. It's usually in the top right corner, but it is not displaying at all. Strangely, I am...
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    Save File Disappeared after Crash

    Literally walking out of my bee breeding area with my Powersuit with sprint boost on. Nothing particularly crash-worthy?
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    Save File Disappeared after Crash

    I'm not really sure what happened, I was just playing the Direwolf20 Pack and then *boom* crash. Rebooted the pack, save file missing when I click Single Player. Checked inside the minecraft/saves and the save file is still there, FTB just isn't accessing or recognizing it? Maybe this crash...
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    Updating Openblocks 1.2.2 to 1.2.4 on the Direwolf20 Pack

    Modpack now loads up just fine. It did say that OpenModsLib was required for all their mods, missed that! Thanks for the heads up! That option is definitely going off :P
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    Updating Openblocks 1.2.2 to 1.2.4 on the Direwolf20 Pack

    How would I go about doing this? I placed the jar file in the mods folder, but when booting up I was greeted with an error message telling me to check a ForgeModLoader log file. I did and I don't understand any of what the log means, but any help would be appreciated. Here is the log...
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    Direwolf20 - Building Guide leftover invisible blocks

    I believe I'm having a problem with Openblocks or it might be Thaumcraft. I decided to create a building using the Building Guide from Openblocks. While filling in the blocks with the guide in place several of the blocks placed were invisible. Tried breaking and replacing the Building Guide, no...
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    Silver wood Tree Nodes in Magic farm 2

    If you're trying to capture them in a Node in a Jar for Thaumcraft purposes, just cut down the rest of the tree and leaves and surround the log block with glass and planks like you would any other node. If you are trying to remove the tree but leave the node behind that is not possible. You...
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    Magic World 2 - Updating Ars Magica

    As someone on the road to becoming a teacher I always respect those who "teach a man to fish". That was the easiest thing I've ever done equipped with your explanation. My thanks. Edit: As to my above problem with Biomes O Plenty not being a world type choice I had downloaded an "api"...
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    Magic World 2 - Updating Ars Magica

    So you mean, keep both config folders in the "minecraft" folder, but rename the original to something else (so it won't be used) and place your attached config folder inside?
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    Magic World 2 - Updating Ars Magica

    I've got everything in place and booted up, but I'm not able to create a BoP world. Trying to figure out what I've messed up.
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    Magic World 2 - Updating Ars Magica

    Thank you! I'll update Witchery now. So looking forward to playing this :)
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    Magic World 2 - Updating Ars Magica

    Thanks for your response. I am only doing Single Player and having your configs would be amazing as I have no idea how to go about futzing around with the master configs.
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    Unsupported Direwolf 20: 1.6.4 {PUBLIC BETA}

    Mod Pack: Direwolf20 1.0.11 Mod & Version: Openblocks 1.2.2/Thaumcraft 4.0.5b Pastebin link to crash log: N/A Whats the bug? Description: Decided to create a building using the Building Guide from Openblocks. While filling in the blocks with the guide in place several of the blocks placed were...
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    Magic World 2 - Updating Ars Magica

    I decided to give Ars Magica a try after watching Dire play it on the restart of Forgecraft 1. I figured that it would be best to play it through "Magic World 2", the modpack intended for magical play. I went to play it and realized it had an older version (1.0.2b) of Ars Magica. There have...
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    MPS Support Thread

    That's weird because I can see and access the recipes and shift click them into a crafting table but they are still uncraftable... I'm using 1.0.11. Here's a screenshot of me trying to craft some wiring. The ingots are all Thermal Expansion ones: