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    Thoughts on MFR

    Actually that was probably the one turtle build of his I didn't object to. And honestly it was a good thing, too. The last hitch many people have when it comes to RP2 replacements is "But what about FRAMES!?!?!" Which really means, "I want my frame quarry!" Well, he addressed it, now shush...
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    Thoughts on MFR

    Only recently. I started watching his series about a year ago. His 1.2.5 SSP and SMP series. He did a lot of innovative things back there. But then with the 1.4.x series it seemed to devolve into "I thought of a cool way to do this... I just need a turtle..." *collective groan from his...
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    Thoughts on MFR

    Energy generation isn't the problem, energy consumption is. We don't have enough consumers of power unless someone does something just to prove they can.
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    Thoughts on MFR

    Well, it was fine with MFR's rubber trees because they have consistent spawning. But the first oak planted spawned a large oak which expanded past the scope of the harvester. >.<
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    Thoughts on MFR

    PSA: Don't use a planter / harvester near a Natura redwood that you've built your base in. If one of the trees planted in the row nearest the redwood spawn large enough to have a leaf touch the redwood, you will lose half your base. LEARN FROM MY MISTAKE!
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    Looks like we have a replacement for Xycraft Fabricators

    Welp, time to restart. Learn from my mistake, if you make your base in a Natura Redwood do NOT plant trees in the MFR farm if the leaves can touch the Redwood. My rubber trees were fine, but the first oak tree had leaves touch the Redwood. Dang thing took out 1/2 my Redwood from y60 to about...
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    Thoughts on MFR

    This, right here. MFR looks like it is extending the vanilla mechanics, taking what is there and automating it or attempting to address some warts that modded minecraft has grown. Look at the mechanics of XP feeding into enchanting, or the mining laser as opposed to endless quarrying. Forestry...
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    Begun this power conversion war has (Applied Energistics)

    Put a wireless terminal down near your tree farm. You can have more than one for more coverage, hence the limited range of them.
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    Ask a simple question, get a simple answer

    Ouch, just... Ouch. Why two loops when one will do. Mind you I don't do LUA so this'll be following your form. Attack = False While true do if Attack then turtle.attack(1) end if os.pull event("redstone") then Attack = not(Attack) end Sleep(1) end
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    Thoughts on MFR

    Does anyone have a link that shows the TE recipes? I didn't know that was an option and want to see what the changes are before enabling them.
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    RedLogic by Immibs

    My apologies, I was presuming that IC2 reported to BC gates like every other tech mod in minecraft. Of course I knew there were many reasons why... ...I dropped IC2 from my world over 4 months ago and haven't touched it since. With that said it is still trivial, albeit a tad more expensive...
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    RedLogic by Immibs

    Replace 25% with empty, works fine.
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    RedLogic by Immibs

    The point isn't more pulses per tick. The point is that with a sequence of prime numbers you'll have a non-repeating, rapid firing, sequence which unpredictable to the normal human and plays havoc with any prediction of most systems, too. ;)
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    RedLogic by Immibs

    If it is in 1.6 I'll be surprised. If it remains in after 1.6, even more so. PC has proven what will happen if development on MFR crawls. Someone else can ask to take it over. Elo has proven this not the case with RP2. RP2 is a dead end until that simple fact changes.
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    RedLogic by Immibs

    1, 3, 5, 7, 11, 13.... Much better sequence to ensure maximum pulsage,
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    RedLogic by Immibs

    SR-Latch, SR-Latch, SR-Latch! Hey, I have to. It is the one and only gate I have implemented in RP2 and RedNet with the expressed purpose of throttling power generation based on the state of power storage. :D
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    RedLogic by Immibs

    Nah. Not even close.
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    RedLogic by Immibs

    Well, to be fair chances are I'll be needing it as well. I don't know what half those things do and at some point I'll want to sit back and dive into it when not around my game machine. Which means I need to go digging for you on Youtube. KirinDave there as well? ... Ok, now to play with...
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    RedLogic by Immibs

    Don't get me wrong, I am grateful that Kirin is putting out the videos he does. I'm just replying and stressing while those are helpful, it isn't the same as the specific thing that I am asking for. I am not asking that Kirin, or, you, or anyone reading this, do it. Just venting frustration...
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    Request Suggest mods for creation here

    I'd love to see more liquid fuels and liquid based engines. One idea I had was to infuse the current fuels with liquid redstone from TE. The end result would be that the fuel provided the same MJ/t but lasted longer, or the reverse, more MJ/t but lasted the same. Maybe do the same with coal...