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    Blood N Bones [Hardcore Survival]

    I guess this is the real and absolute end for the hardcore mode. Punji sticks were the only source of food and resources for beginning of the game. Also those are fantastic changes. Most of the time we will see either stone or the most beloved monsters aka Silverfish. CoFH Core Disabled...
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    Blood N Bones [Hardcore Survival]

    I understand, but challenging does not mean tedious. Most of things are tedious, even if it is being fixed. I would rather move bunch of mods related to monsters and their AI to Monster pack :) by preserving fun and removing tedious. I appropriated Blood N Bones very much, at least I know what...
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    Blood N Bones [Hardcore Survival]

    I am not sure you really played with Blood magic. What do you do then when you enter Nether? Hours and hours very risky mining this is all. You have nothing to battle with the world. You have no means to automate anything. You have nothing to do rather than "cook" food which you already doing...
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    Blood N Bones [Hardcore Survival]

    Why would not keep original crafting for Blood Magic? In frame of pack it is already very complicated to start with. Otherwise to play for 40+ hours with Pam's harvest and Tinkers crafting only is very tedious and boring. Another suggestion is to keep original crafting for chunk loader...
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    Digging a really, really big hole...

    Quarry+ is the simplest and quickest. Otherwise MFFS chunk eater:) that can do.
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    Ars magica and Monster pack

    :) Copied AM2_1.1.2b.zip from Direwolf20 pack, before start Monster after update:)
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    Ars magica and Monster pack

    You know, I like to play with mods when I already passed "first night" experience. I do not need to star over again pack such as BloodNBones to see something. What I use from AM2? Well mostly these are Heal spell, sigil of light and grow. I like to fight with AM2 bosses and think how to build...
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    Ars magica and Monster pack

    Honestly, I see no reason to have bunch of mods in Monster which add almost nothing to game play, in the same time I like to have Ars Magica it is fun and it has number of cool items. I did not have problem with adding this mod so far.
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    Uses for Platinum in Agrarian Skies?

    Before you even can start with turbines you need to run Big Reactors for while to get enough material that is byproduct.
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    Latest news: FTB removes compatibility with TE?

    Thermal Expansion stops supporting RF! Number of aspects in Thaumcraft is too small 512 should be just fine.
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    Distribute rotarycraft power evenly?

    I tried ammonia but somehow I end up with water in condensers (Monster 1.1.1) so I switched back to water turbines. So peak power production dropped from ~18 GW to 9GW, not a big deal. When I have idea what to do with insane amount of power I have tokamak:) Apparently the easiest way of getting...
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    ComputerCraft + MFR Rednet Not Interfacing?

    Apparently, in CC 1.6 RedNet does not work. Usually I build regulators based on Programmable RedNet controllers to avoid Auto-run mess and computer craft is just source of signals for RedNet controllers.
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    What's the best way to produce mass amounts of Redstone Flux?

    In Monster there is another uranium ingot - Pitchblende from ReactorCraft that is common in End or Twilight Forest. You can use MFR unifier to transfer all 3 types of ingots to one you prefer, for instance Yellorium.
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    ComputerCraft + MFR Rednet Not Interfacing?

    Reika, I have checked with CC 1.5. After you I typed "lua", then I could use "rs.setBundledOutput("right", colors.white)" and "rs.getBundledInput("right", colors.white)" .
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    ReactorCraft - Early reactors

    ElectriCraft is in very early stage of development so all is in front of us. The wonderful feature that you can distribute shaft power in the same way as with Conduits without focusing on generating lubricant. Do not forget Reika demonstrated transfer power with portals, so it will be easier to...
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    ReactorCraft - Early reactors

    To be honest if I sum up what I know about reactor craft I would start with this mode much early in the game instead of magnetostatics and Gas Turbines. The easiest but powerful is a pebble-bed reactor that does not require sophisticated infrastructure and rare resources. Next time when I play...
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    Would you build this?

    When you connect fluiduct, do use Servo to pump out CO2? I am absolutely sure you can store Carbon Dioxide in Drums, Reservoir without any cover, extra cell AE and so on. You even can keep Hot Carbon dioxide gas in any of storage.
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    Using a turtle to place an Enderquarry fence

    I saw people were using extended drawbridge to place fences.
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    ReactorCraft - Early reactors

    We need to lure Reika to get info from first hands:) But I guess he is irritated by other discussion thread:)
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    ReactorCraft - Early reactors

    I suggested to build line of cores in Nether:) where temperature is already 300 degree. So you just need to generate excess of heat above 300 degree and produce sufficient amount of neutrons to keep reaction of converting uranium to plutonium. Reaction takes place when you have emission of...