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    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    Awwww, I love Ender Creepers. No other creature out there helps me to practice my creative swearing like Ender Creepers. They're my little black-hearted purple-eyed teleporting muses, yes they are, a curse of nine million boils on whoever came up with them. I think out of 30 Banished Let's Play...
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    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    My extremely active hydroangea water tower would beg to differ. Check my Let's Play Episode 16. It's been working great, keeping four pools full for me. As an aside, I don't seem to be one of the people affected by the 'all my worlds are the same' problem. During several alternate restarts I've...
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    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    Hmmmm. Well, that'll make life in wide open areas with Phantoms more exciting for sure. Diamond was already weak compared to the Silent's Gems tools that are everywhere. Manasteel isn't that high an entry barrier, not really. Seems fair enough given the immense power you get with EE3. I'm...
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    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    I...Oh. Wow. Well I'm glad I could help then! I really am very amateurish about my LPs. I stumble around a lot, don't post very regularly, don't really understand how to do editing other than splicing, and (alas!) I don't have the time to devote to fixing these things because I have a...
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    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    Really do love your LP's Welsknight. Although I can see the time of us noob Let's Players on this particular frontier is coming to an end, I look forward to seeing where you go with it.
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    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    I feel ya man. I am just getting back to uploading regularly again. Arminius, every 8 days mob spawns go through the roof AND they can spawn in lighted areas AND much closer to you. Your best bet during this time period is to find some kind of a hidey-hole and stay in it until things ease up...
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    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    Dude! Congratulations! As is probably REALLY OBVIOUS from my Let's Play series, this really is my favorite MC pack. Kudos to you for keeping up with it and making it so challenging and exciting.
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    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    Glad you are supporting this and keeping it updated, Drastic. I'm still making Let's Plays every few days.
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    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    It's a darned shame if it didn't get listed because of difficulty. There are several modpacks which I would consider hard-starters that are of similar difficulty...Anyone trying an Advent of Ascension mod without knowing what they are getting into is going to be dead pretty damned fast. Do the...
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    It isn't really a bug so much as a problematic mod interaction. It has to do with the taint. Usually if you're in a clear area without any taint or anything else on the ground (no partial blocks like carpet, etc.) then it will place the pack in a pretty obvious spot. But if you die in an area...
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    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    Only a few of the modded MC packs I have currently installed have an "instance" file like that...And those are the ones from the Curse downloader; I imagine it's a MultiMC launcher thing, not an inherent MC thing. Unless Drastic has specifically said he's supporting MultiMC and releasing the...
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    I continue to just base out of whatever pure-node green zones are available at ground level. I'm playing two other skyblock maps off and on, and the last thing I want from Hubris is to spend time laying out slabs in midair. Setting up shop on the surface forces me to be rather defensively...
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    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    Howdy SalmonMax! I ended up making an obsidian 'safe room' with a bunch of holes in it. In my experience the mobs will bridge both lava and running water at times, as well as digging in from above and below. Once you get a few good ranged combat spells life will become much easier. I restarted...
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    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    Go back a page or two and you'll find a way to turn thief skeletons off if you choose to. The pack is hard enough without them stealing your AM spellbook, as has happened to me more than once.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    TF is also a great source of untainted nodes. As for setting up a fence around a Pure node near your base...Maybe. If you don't know much about spawning distances it's not hard to put your base in a spot where there are no pure nodes in the range in which passive mobs will spawn. Even with...
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Without getting into Drastic Demise's brain, I believe the intention is this: 1. It provides a source of saplings, botania flowers, cows, pigs, chickens, et al. long after the taint has eaten all of the ones in the overworld. 2. It isn't meant to be an "easy living" spot to build a base in so...
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    As far as I can tell it only makes you invisible to watchers on Youtube.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    A thousand blessings upon you. Those things are HORRIBLE. I've lost my AM2 spellbook twice now in Banished to those things.
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    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    How weird! Yeah, I remember it was a thing in the Hubris bug discussions, but I never saw the problem myself somehow...It worked fine for me. And now here in Banished it's catching up to me I guess. :) Ah well. Good luck with it, I know that's an old issue. Still enjoying the heck outta this...
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    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    Drastic, I've got a very odd error. I find it hard to believe nobody else has reported this so I am worried it's world corruption of my save or something: I completed the quest "Golemancy" in the Thaumcraft line. It rewards a chop golem activation dingus...And an "invalid item" with an item ID...