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    DartPatch - MFR Planter/Harvester support for DartCraft

    Can you attach a log with the error? (Or pastebin link) I maintain a private pack that includes MFR and Dartpatch in their current version and have not seen this error.
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    DartPatch - MFR Planter/Harvester support for DartCraft

    Are you perhaps using other mods that implement the older MFR API?
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    DartPatch - MFR Planter/Harvester support for DartCraft

    Are you also using the latest powercrystal core and MFR?
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    DartPatch - MFR Planter/Harvester support for DartCraft

    The version in the post quoted below does work for all versions of Dartcraft for Minecraft 1.6.4 that I've tried thus far, including 0.2.13.
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    TConstruct Floating Slime Pools

    The only method I'm aware of that would remove slime islands is removing tinkers/natura. Or write a compatibility mod that overrides tinkers/natura and provides config options for slime islands. They hate that though.
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    New mod pack idea! Cosmic pack

    I personally do use them all together as part of a hardcore pack. If you have an idea for making a mod pack, you could always put together the mods you want and test it out. 1.6's vanilla launcher makes this very, very easy to do. If you ever get to the point where you wanted to release the...
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    New mod pack idea! Cosmic pack

    Missing the point. One should not include MPS in a pack containing IC2 unless one is very careful to include compatible versions (if available). This is true for anything using/implementing an API still under development. That's all I meant about IC2 dependent mods. Some require it, some...
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    New mod pack idea! Cosmic pack

    It's EU charging mechanism is. Whether or not one uses that feature is ultimately irrelevant to whether or not one is using the MPS mod with a conflicting/broken version of the IC2 mod.
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    New mod pack idea! Cosmic pack

    Recipes aren't as much an issue as charging the suit is. UE wasn't listed in the OP and the last time I tested it, it wasn't playing nice with other power systems (which is expected as pretty much every power system has recently gone through or is still going through API changes).
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    New mod pack idea! Cosmic pack

    If it's updated for TE3, that's great.
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    [Question] MFR Oil Fabricator.

    The bioreactor and mj generator are actually fairly recent additions. Prior to that MFR had no ability to power itself (even now with no liquid transport it is fairly limited). Basically it was designed to only work in an environment containing other mods.
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    New mod pack idea! Cosmic pack

    -Advanced Machines - dependent upon IC2 -AdvancedPowerManagement - dependent upon IC2 -AdvancedSolarPanels - dependent upon IC2 -ChargePads - dependent upon IC2 -CompactSolars - dependent upon IC2 -EquivalentExchange3 - I think you mean Equivalency, Equivalent Exchange is technically not updated...
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    [Question] MFR Oil Fabricator.

    Is the Oil Fabricator even present in a world without Buildcraft or other oil fluid adding mods? I can't imagine it having any use...
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    Why don't more mods have sounds?

    The way sound is handled in Minecraft isn't great and the sound library they used isn't great either. There's no way to automatically level the volume between mods without writing a wrapper around the entire sound engine to do so and sampling every mod-added sound at launch. In short, it is...
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    Looks like Thermal Expansion updated

    I was also wondering this... Most mods that have updated to 1.6.anything are now up to 1.6.4.
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    mfr tree farm exploded?

    Another possibility, and this is a lot less likely than something from buildcraft or ic2 exploding, is that a creeper spawned somewhere up in the tree during the harvesting process, fell off and you just happened to be close enough to cause it to explode as it hit the ground. 1.5 vanilla...
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    Dimensions

    I would expect you'd have to delete the player data of anyone that was in the deleted dimension so that they can spawn. I believe this sort of thing HAS happened in Vanilla with the Nether.
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    DartPatch - MFR Planter/Harvester support for DartCraft

    I found EnderIO's stirling generator can use golden power source (force charcoal) to great effect. Lacking forestry, the force engines are still good with lava/oil/fuel & milk (or just lava if you aren't using buildcraft either). You'll get so many force nuggets from an mfr force tree farm you...
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    DartPatch - MFR Planter/Harvester support for DartCraft

    Happy to report it works fine in a server environment as well
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    Forum update 7/11/13

    I found a wonderful add-on for Mozilla that does exactly this. Incidentally, the forum theme looks great inverted.