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    Beyond Reality or Infitech 2?

    1. Both are pretty hard in the beginning 2. Beyond Reality is a little bit easier 3. At this point in time there are way more Infitech2 Servers
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    Help Design My Kingdom!

    You can use some WorldEdit magic if you don't mind cheating. To get boat/ship designs look on youtube for vanilla "medieval building" youtubers (example: Madnes64, Jamziboy, might need to look at some older videos)
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    Reactorcraft Questions.

    5. Fusion Reactor: Magnetic Containment Pipes need very little charge (a DC Engine every ten or twenty blocks will be enough) and Toroids need above 1000V to function. Also note that you should always place the Injector block (the one block that's actually in the way of the plasma) facing in the...
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    Borrum castle Revisited

    The flag... it's a bit small, I only recognized it after rhn pointed it out.
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    Help with reactor/turbine setup

    just ignore it, last time i checked big reactors had no exploding machines
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    Infinity Evolved 2.4.2 Terrible FPS when inside, or looking at, my base?

    More machines -> more lag. In your case it looks like you have something glitchy or buggy that is just causing an obscene amount of lag. Try using /xu_killmobs and /xu_killall and the other ExtraUtils commands. If that helps, it means you probably have something spilling items/mobs into the...
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    Transferring items between worlds

    try that first
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    Feeding charcoal into generators using Buildcraft

    So, I am playing FTB Ultimate. It's really great fun to play this age-old pack. Not missing the many newer mods. Without easy-peasy item transport mods like TE or EnderIO though I have to deal with the inconveniences of Buildcraft's Pipe System. So here's my problem: I want to build a treefarm...
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    Infinity + Rotarycraft/Reactorcraft

    looks like marble
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    Infinity + Rotarycraft/Reactorcraft

    Will it have a fusion reactor?
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    Request Suggest mods for creation here

    Someone needs to make an ME Interface with more Pattern slots to reduce performance usage on your computer.
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    rhn's continued adventures: a build journal, guide collection etc.

    I honestly don't think there's a big difference in resource "footprint" between inactive redstone wires and unused extraUtils pipes. As far as I know the Transfer Nodes are doing all the "thinking" and the pipes themselves don't do aneything (might be wrong about that) I just think that...
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    rhn's continued adventures: a build journal, guide collection etc.

    You could also do the same thing with extra utilities pipe jackets if you need to actually use the pipe for something (like items, liquid, rf)
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    Building new PC: Feedback appreciated

    Have you considered an i7-6700k? It's only a quad core, but with hyperthreading you still have 8 threads and it has a better Single-Thread performance which is more important for games as most games only use 4 threads at max anyway. It would require a different board though, with the socket...
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    What's wrong with my tokamak?

    The thing does actually have VDGs, I'm just to far away for them to be rendered. Also added the missing pipes. And I fixed the two injectors (I never knew which side they were placed from made a difference - thanks for your hint Reika!) Now it's working.
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    What's wrong with my tokamak?

    My fusion reactor from ReactorCraft just won't behave :(
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    One Ingot to rule them all, and in the darkness bind them - or something!

    yeah, because aluminium is listed both as ingotAluminum and ingotAluminium and it usually won't unify things that have two oredict names
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    1.5.0: Pumping Etching Acid in Extra Utilities Drum

    also, pneumaticcraft is out of date