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    Request Suggest mods for creation here

    More thoughts on this idea. Mobs by biome. Polar bears and seals in snow biomes. Scorpions and camels in desert biomes. Thirst mechanic. Ocean water = salt water and not thirst quenching. River water drinkable, but contaminated, so some disease damage as a result. Add filtration methods...
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    Request Suggest mods for creation here

    True. The other possibility could be to have other "mutant bugs" other than spiders down there. Hostile bats? Bug Swarms that would be chased off swinging your torch as a weapon? Admittedly though, my thoughts were more surface world based.
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    Request Suggest mods for creation here

    Ok, so here's my idea. A mod that makes the overworld seem more like a realistic wilderness with big and small game. Remove Skeletons and Zombies...and replace them with things like skittish deer to hunt, hostile Grizzly Bears, hostile big cats...snakes...badgers maybe. Add recipes for...
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    Best ways to automate Herba production

    Leaf harvesting with an MFR Harvester. Pipe leaves into your alembic. Golem to fill a void jar full of herba. Essentia mirror to transport to your tree/leaf farm. EDIT: Oops, no MFR