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    Forestry Tricky Bee won't accept gourd flowers

    I am currently playing a modpack called Bee-Happy, and one of the bees are called a Tricky Bee. It says it requires gourd flowers, so I placed multiple pumpkins near it, but it still says there are no nearby gourds. Any help?
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    [1.7.10][205 Quests][Listed] BeeHappy - A quest based map about Bees

    I'm gonna try the modpack today. I have done practically no bee quests in any modpack before, despite their usefulness. OH GOD! SO MANY BEE PUNS :D
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    Dungeon Crawler: Modpack WIP, Need YOUR Suggestions!

    I was actually wondering, is there a way for me to get helpers? I feel like I've bitten off much more than I can chew, and having this modpack fail would be a large bummer to me, and probably to other people as well. If I can get people to help me do things like.. Build dungeons, do the...
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    Dungeon Crawler: Modpack WIP, Need YOUR Suggestions!

    Nevermind, I am glad I thought of something that fixed the above issue ^ Apparently, they need to be loaded to be teleported. I now have to place chunk loaders in every dungeon, which has the possibility of making even MORE complications
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    Dungeon Crawler: Modpack WIP, Need YOUR Suggestions!

    I keep encountering really, really bad issues that are making the possibility of this modpack working even worse. Like, I discovered Companions, a very crucial part of the game, cannot teleport to you like wolves. Meaning, how the hell can I get them ANYWHERE but the island they spawn on, when...
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    Dungeon Crawler: Modpack WIP, Need YOUR Suggestions!

    Yeah it would be most interesting with friends. Just imagine a lets play, I would love witnessing youtubers overreact to every trap or boss they encounter, or just mess something up in a funny way. Also, I forgot to mention. I plan on having the companions be a crucial part of Dungeoneering...
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    Dungeon Crawler: Modpack WIP, Need YOUR Suggestions!

    *UPDATE* Please don't forget to check the beginning thread post, it's been massively changed, with descriptions, screenshots of WIP gameplay, and a poll. Regarding the poll, I would appreciate if you picked a side on the matter, and make sure you think about it good before casting the vote. I...
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    Dungeon Crawler: Modpack WIP, Need YOUR Suggestions!

    Well, this is gonna be a completely singleplayer pack, there are no servers. Which means that any cheating, griefing, or exploiting only harms the person doing it. That being said, it makes me uncomfortable to think that there could be someone that isn't playing my modpack for what it is, and...
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    Dungeon Crawler: Modpack WIP, Need YOUR Suggestions!

    Maybe I'll start a poll on whether or not all this protecting is worth the extra time to do
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    Dungeon Crawler: Modpack WIP, Need YOUR Suggestions!

    Yes, that was actually one of my first ideas, but I still had the problem: How am I gonna trust people to walk through the door when they'll probably just dig in through the roof instead :/ What I mean is, the only way to make them adventure mode is if they walk through the door, but if they...
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    Dungeon Crawler: Modpack WIP, Need YOUR Suggestions!

    Unfortunately, while I do believe if nothing goes wrong, it will be a really good modpack, there is still the issue of how long it will take to make. I am a relative novice in modpack creation and map creation, and the very nature of the dungeons I create take a long time to build. (What I...
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    Dungeon Crawler: Modpack WIP, Need YOUR Suggestions!

    Here's a Sneak Peek of the largely work in progress boss fight with Lord Vile!
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    Dungeon Crawler: Modpack WIP, Need YOUR Suggestions!

    *Update #2* I am currently creating the dungeon I mentioned earlier, the one you are required to be before killing Jennine and the Rift. It's designed like the first boss fight in Half Life 1, where there is a giant pit with an equally large monster inside it. The monster can't leave the pit...
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    Dungeon Crawler: Modpack WIP, Need YOUR Suggestions!

    I forgot to mention, the reason that quest is so important and interesting is that it breaks a fourth wall of sorts. In this modpack, your island, which is your home, is the safe zone. Nothing bad happens there, mobs don't spawn there, no traps or dungeons. So when suddenly the Rift opens, it's...
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    Dungeon Crawler: Modpack WIP, Need YOUR Suggestions!

    Brilliant! But that's not quite it :p. Bard is a setting you can apply to any custom NPC that automatically makes them play music of your choice. Oh, and if you do want to know, Bards by default spawn with a guitar, and you can swap it for an actual harp item and it will play a harp sound. So...
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    Dungeon Crawler: Modpack WIP, Need YOUR Suggestions!

    *UPDATE-ish* I just made it so the mobs the crystal spawns are bards. Which means that, as long as the rift is alive *and in the attack phase* it's minions will play epic music as they are running around
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    Dungeon Crawler: Modpack WIP, Need YOUR Suggestions!

    *UPDATE* I just want to let everyone know, that the modpack is being progressed marvelously. I also added a special quest that I will tell you all about On the starting island where you live, there are 2 dwarves sitting together. If you stay near them, they will begin a conversation about a...
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    How to make a solid block to be considered non solid?

    What I mean is, is it possible to edit a block so that it is see-through-able for mobs? I want to have certain mobs hide inside a false wall, which is a ghost block that you can walk through. So when someone comes near, the mob thinks there isn't a ghost block in it's way and it walks through it.
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    Dungeon Crawler: Modpack WIP, Need YOUR Suggestions!

    After failing to find a catchy name, I decided to name the modpack what it is. Dungeon Crawler
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    Dungeon Crawler: Modpack WIP, Need YOUR Suggestions!

    I'm so excited to start making the dungeons. I have so many creative, devious ideas! MUAHAHAHA