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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Not sure why you'd think that..
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Much discussed issue, you also have to update the server batch file - see the FAQ - https://www.dropbox.com/s/a4zr8le2nr9zh4d/regrowth-faq.txt
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    "Invalid" or "Incompatible" ? If the latter, then make sure your client and server are running the same versions of the modpack.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Turn off anisotropic filtering in your video settings.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    They're just really rare.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Make sure you have a high light level near the crops.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I had a pretty bad lag spike on my first trip, followed quickly being destroyed by the nightmare. On the third try, I made a tainted blood pendant w/ invisibility (perhaps a bit cheaty, since baubles make the transition and probably shouldn't), I paused a few minutes to let the world generate...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I've created a FAQ. With @thephoenixlodge's permission, I am posting it here. Comments and additions welcome! https://www.dropbox.com/s/a4zr8le2nr9zh4d/regrowth-faq.txt
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Jack-O-Lanterns are very useful for seeing underwater..
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    You can try your luck with pearl oysters, they generate ender pearls occasionally. Though, if you've killed 8 endermen without a drop, doesn't sound like luck is on your side.. :/
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Cobblestone in a furnace becomes stone.. nothing to worry about there.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    To be fair, it's in there.. "Grass-ping at Straws" mentions using pasture seeds to turn dirt into grass, "Mutation" mentions applying mutandis to the grasses you cultivated with bonemeal.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Ah, I think I've seen naturally spawned long grass once in the 25-30 worlds I've generated. You'll be much better off placing dirt, applying a pasture seed, then applying bonemeal to get the long grass.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I've used creative and enable cheats plenty, and haven't had a problem. Were you on an island in an ocean biome?
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Thaumcraft golems are the earliest option for harvesting that I'm aware of. However with a few iron, netherrack and some metal blocks for the Tool Forge, you can make a scythe to harvest a 3x3, and a rudimentary sorting system with BC pipes, at which point you can harvest 9x faster, drop...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    You crazy, there's no Progressive Automation included in this pack... :) As for breeding, I've spent way too much time working out different breeding methods, and it boils down to how much time you want to spend tending and whether or not you want to have substantial harvest during the breeding...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    You can make grass by using a pasture seed on dirt, as well. It spreads quite well.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I'm having a problem with the EBXL and Natura sapling transmutation via mana infusion -- the HUD recipe shows up ticked, the animation happens, but I never get the new saplings. Tried a few different ones in creative to make sure it wasn't just the initial ones. Also confirmed the other custom...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Alfheim portal!
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Why not an ol' fashion lead?