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    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    @Gideonseymour Found a typo in the Sisko quest (Body Stone) in the Pathfinder chapter. In the left-page quest description, you refer to the stone as a Mind Stone instead of a Body Stone. Figured I'd letcha know.
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    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    So what if most armors and swords have no use? The fact stands that unless the whole darkness thing changes, which is unlikely, adding in combat is impractical at best. Your other alternatives, as far as I can tell, are adding in mobs, which won't work. But how about this, since you're so...
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    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    Part of the reason mob spawning is turned off is because of the hardcore darkness. Go turn on mobs for five minutes and try to fight something in the dark.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Huh, I could have sworn I've seen it refused multiple times, either by TPL or people referring back to what he previously said. And even if TPL referred to it as AM, looking at the asking question would likely turn up TPL's response within a page or so.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    This has been suggested multiple times and TPL has repeatedly told people that Ars Magica 2 will not be added to the pack. If you didn't know whether TPL wanted it in the pack, you could easily have done a thread search beforehand to check.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    As far as I'm aware, there's no actual issue with Botania like that. The most that there may be is that a mana spreader hasn't filled up enough to send out the mana burst, so it's waiting on more mana. Or wherever you're pointing them at is full of mana/can't accept mana at all. And as for...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Yes, I'm aware that there's a developer shortage, and even said as much later on and that I understand that. And you can have non-network pipes that don't throw items when they don't have an inventory attached (like the old RP ducts I referenced, they'd just bounce items around randomly until...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I figure I may as well throw my two cents in on the whole Buildcraft pipe thing. I've always been a bit wary of them since the olden days when Equivalent Exchange was still being used. I mean, the pipe system works, but it's always been just a touch too finicky for my liking. The biggest...
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    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    Oh, and @Gideonseymour not sure if it's a typo or what, but the Galatea Quest (making the temporal multitool) under the Liberty chapter adds and subtracts one Temporalist reputation. Judging by the rest of the quests, I'd think that it should be subtracting one Distortion reputation. Sorry if...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I have a similar setup that's supplied by a BC pump fueling four hobbyist engines. It works pretty well, you just have to let the engines fill up with water first, and then give the system time to refill the piping. THEN cut your engines on and it shouldn't be a problem.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I'm fairly certain that we all just do the quicklime+water thing, which isn't really hard considering that water and earth essence makes limestone and water is pretty easy to get. EDIT: Just to clarify, that makes magnesium dust, which I usually throw into my smeltery with rutile ore.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    You're quoting me in an attempt to make me look bad; I never said that in response to anything you said, so you must have gone back in the thread to find and quote that (April 9th, for anyone curious). How about you not?
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Oh? It's a treefyd seed that opens the Thaumcraft quests? Guess what you would have found in a thread search? (Here's a hint, it was that you needed to craft a treefyd seed.)
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    You could start off with a thread search; the issue has been covered 8 ways to Sunday already.
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    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    @Gideonseymour there seems to be an ID conflict going on with nether dimlets. I made one that had netherrack as the material, and every here and there I see a few blocks of yellow stained clay in the ground like some kind of ore vein. No idea what it's supposed to be, but I figured I oughta...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    It doesn't actually. It looks like it does, like how leaves sometimes say the wrong name, but it'll still turn into an alder tree.
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    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    I've seen the craters, but one had about 10 netherrack or so, and they're not super common. And I'm aware how ProjectE can mass produce quartz, but that doesn't matter if I can't get the first piece. And as for Agricrafting my way to netherwart, I've looked through NEI multiple times for the...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I never said it wasn't an issue, I said it wasn't a UNIVERSAL issue that most people playing the pack would experience. Part of the issue is that you've got a 40+ person server which puts quite a bit of strain no matter what you do. One reason to unload a chunk of anything is because you move...
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    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    Meh, if it happens, I'll just do the old Mystract "outrun the oncoming storm of death" trick. Or maybe I'll manage to mine out whichever one's smoking before it goes boom. Or die. I might die. xD
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Build energy vertically, in the same chunk. Or chunkload, if there's a chunkloader somewhere in the pack (I dunno, I've not had to deal with that yet). Boom, solved. That said, if this was a universal issue, I feel like someone else would have built their power over chunk boundaries by now...