Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. T

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    What you've said is exactly what I'm talking about. People have been asking how to get nether essence, and they're repeatedly told that to get the quest to unlock, they actually have to get to the nether. A simple thread search for nether essence would have turned answered the question at hand.
  2. T

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Wrong, that's not how it works at all. What you're looking for has been all over the thread, so I suggest you search it.
  3. T

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Drop it bro. At this point, all you're doing is carrying on a discussion that's already done.
  4. T

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Yeah, Ring of Chordata and the diving suit (at least the leather one, haven't tried the other one from Mariculture) interact in such a way as to completely bork underwater movement. Like, it gets crazy. Granted, it's a pretty good combo for high speed travel so long as you go straight.
  5. T

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Your issue is literally all over the thread (and I'm fairly certain it's addressed in the FAQ), I recommend doing a basic thread search. EDIT: Ninja'd Also, I've discovered that Agricraft Botania plants (the ones that go on crops) will take bonemeal to grow. I've not seen it here, so I...
  6. T

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Sorry baconbro, but it's just a damn word, and if you don't like the damn thing, well, that's just too damn bad. But I seriously doubt that TPL will change the damn questbook so as not to offend your damn delicate sensibilities, dammit. Damn, this is a great damn pack. Also, beavers dams are...
  7. T

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    This is a known issue, check the FAQ in the second post.
  8. T

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Set some time aside to chop down enough Witchery trees to get a spare stack of each sapling (for the fumes). While you're getting that done, you ought to get an ent or two. When I did it, I got two ents and they both dropped twigs. It's something to do with a large number of trees being...
  9. T

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I've been wondering, @thephoenixlodge , does Agricraft come with integration for all the cross-mod plants (barley, cotton, Botania flowers, etc.) or did you have to custom-make all those plants for this modpack?
  10. T

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    So in short, something something, metadata something something, the the altar sees them as variations of the same block and they don't double-count?
  11. T

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Ehh, I have no idea how it was done, but I suspect that a few dozen oaks were grown in range of an altar, and then a birch/spruce/etc. was grown to see how trees class (if they're a different class, they'd increase altar power; if not, it'd be the same).
  12. T

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    First of all, I doubt that Purplementat HAD to change it, it was likely his choice. Furthermore, I doubt parents will be watching over their children's shoulders constantly to make sure that they aren't exposed to one of those horrible little swear words. Also, I wasn't aware it was possible...
  13. T

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Which word? Is it "damn?" "thing?" "carpenter?" "damn?" "the?" "water?" "damn?" Honestly, I never noticed any word in particular there, and this is the first I've heard of it on the forums, so I doubt many people have much of a problem with the wording.
  14. T

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    The certus quartz essence appear later in the questbook.
  15. T

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I believe he meant that you're supposed to pre-plan your Thaumcraft area so you don't keep adding onto it. Besides, you seem to think that having dedicated Witchery and Botania areas are required for this modpack, and I can tell you it's not. I've got a nook next to my stairs for what Witchery...
  16. T

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Ahh, awesome, thanks
  17. T

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Hiya, found this modpack on the launcher and I'm enjoying the heck out of it. One question, though, I've seen a bit throughout the thread about using straw golems to automate magic crops, and I've got plans to do the same thing myself, but what's their maximum range, and is it circular or like...