Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. V

    Thermal Expansion Status

    I completely understand that it may be a pain in the backside to get the OmniWrench working in 1.6.2 but it really did become a mainstay for all of my work, right along side your Redstone Conduits and Liquiducts. While Thermal Expansion may be delayed for a while (and understandably so), I...
  2. V

    Thermal Expansion Status

    KingLemming, I beg only one single thing of you: Omni Wrench. PLEASE release the OmniWrench as a stand alone mod. I realize you do not want to release the Lexicon / Ore-Converter tools, that's fine. But the OmniWrench was the single most useful tool. I am ALREADY sick to death of all the...
  3. V

    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    Thanks for fixing it! Basically I had a situation where I had a chest on one floor, and the machines on the floor BELOW. I wanted to just pull out of the chest down onto the 'machine floor' and do all the grinding / smelting.. then push it back up to a 2nd chest on the upper floor. Worked...
  4. V

    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    Yeah I have double checked and I have the latest versions of Engineer'sToolbox and EMasherResource installed. Real simple setup that involved a chest and two sockets. Socket #1 has an Extractor Input on top (for pulling out of the chest it is under), Item Output on the bottom, and a Redstone...
  5. V

    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    Emasher, I've got a question. I have a block with the 'Input Extractor' (I think that's the module's name? The one that pulls items out of adjacent inventories like chests?) on it pulling ore from an adjacent chest. It is pulled ore from the chest just fine.. but it isn't actually decrementing...
  6. V

    Thermal Expansion Status

    I am not a programmer so make sure you understand exactly what place of ignorance this comment is coming from: I honestly do not understand why every 'machine mod' feels the need to have its own power system. This was one of the primary reasons why I always liked the BuildCraft MJ system; it...
  7. V

    Thermal Expansion Status

    Tend to only make an MJ power grid, almost entirely because of the Thermal Expansion machines. Combine this with the fact that IC2 hasn't been real relevant (to me anyway) in a LONG time (hooray for it getting updates now!) and the only thing I usually end up making an EU power grid for is to...
  8. V

    Thermal Expansion Status

    I would like to direct everyone towards the Power Boxes mod. It has its own mathematics for storing energy, capable of converting EU and MJ to its own system for storage. This means that you can link Buildcraft power pipes to it as well as EU cabling, and have a single central box for storage...
  9. V

    MPS Support Thread

    If we are talking about the Thaumcraft Goggles upgrade for the MPS Helmet, it originally DID have the capabilities to see Aura Nodes. It was removed in subsequent updates by MachineMuse herself for reasons unknown. She literally patched it out, and you can find a specific not to that effect in...
  10. V

    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    I ask because I've had many a situation were I couldn't find a River Biome for hundreds of chunks, just ocean biomes or beachfront. Plus if it is Hydroelectric.. why would it not work in the ocean as well? (At least that's what my brain is coming up with.. *shrug*). Ah well, here's to hoping I...
  11. V

    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    Yeah I think I am starting to figure things out. Make a grinding machine, the stick an "Inventory" module on top and configure it to the same inventory slot as the Grinder module. This lets me see exactly how much of what is actually IN the machine being processed. NEAT! I've got power storage...
  12. V

    Thermal Expansion Status

    For the record, go look into PowerBox. It is precisely what you are looking for. Now.. back to your regularly scheduled Thermal Expansion discussion.
  13. V

    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    Okay so I really think I am starting to get the hang of this whole equation here. Is there a master list somewhere of all the socket panels and what configuration indicators there are for them, as well as what position those colors are in? I am still pretty much hitting the point where I have...
  14. V

    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    So a machine seeks for a "Machine Output" face to eject to, that makes total sense. Thanks, back to testing!
  15. V

    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    OH! So that left most indicator light column on item intake and machine faces is for the INVENTORY it uses? So, if I have intake and machine use Inventory 1 .. then output use inventory 2... will the output KNOW to pull from the machine's inventory? Or .. does the machine move its processed...
  16. V

    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    So I have a question, Emasher. I am making two blocks: one to take in ore and grind it, then pass it onto the second block which smelts it and outputs it to a chest. If I line up all the port lights (can't remember if that is blue or red or what) on the left position indicator for both blocks...
  17. V

    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    Oh that works as well!
  18. V

    Thermal Expansion Status

    KingLemming, I think fans of Thermal Expansion (such as myself) would be more than interested in testing out potential 'test variations' of TE with the new power system. I personally am extremely eager to try out a new power system that is simple and efficient!
  19. V

    1.7.x Packs Yet!? [Mindcrack/DW20/Ultimate/Lite/Horizons/Monster/Unleashed/Unhinged/Tech/Magic/etc]

    Well, referencing back to the original point of the thread, RedPower is listed as being in 'Private Developer's Version' which there is absolutely no information anywhere to backup. I think it should just be dropped off the sheet and we can be pleasantly surprised if it turns up that Eloraam's...
  20. V

    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    All blocks need power to function as well, correct? Do they require EU or MJ, or can they operate off either equally? Also, I like the mental image of a 'socket assembly space'.. maybe with a piston setup using a pressure plate so you can push it up above eye line and add plates to the bottom...