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    Mekanism: Feature Request Thread

    What do you think about having a machine with an adjustable radius for mining.. and the larger the radius the greater the power required to function?
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    Mekanism: Feature Request Thread

    Wouldn't power requirements be considered a ongoing cost already? o_O
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    Mekanism: Feature Request Thread

    I not really sure I see the point of rolling ore processing into the mining system, especially since Mekanism already has great ore processing (which even includes TRIPLING of several kinds of ore). Just get the MekMiner to Silk Touch everything, then take it back and process it with the...
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    Mekanism: Feature Request Thread

    I'm .. not sure you know how Silk Touch works. That or you just asked for something.. then 'un-asked' for it. I'm confused.. See.. Silk Touch only affects Coal, Redstone, Diamonds, Emeralds and similar blocks. Basically anything that would drop individual items and not a block when you NORMALLY...
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    Mekanism: Feature Request Thread

    I actually DO like the idea of being able to upgrade the machine to Silktouch. That really would be a great feature!
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    Mekanism: Feature Request Thread

    I must admit Zenthon, I feel sorry for the player that gets stuck under that creation of yours! Yikes! Haha!:D
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    Mekanism: Feature Request Thread

    I would like to make sure and stress that while I love the operation setup of the MFR Laser Drill, I do not like the fact that it is basically creating 'free resources' in exchange for power... instead of actually mining and removing the resources from the map. I firmly believe that if the...
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    Mekanism: Feature Request Thread

    In my mind it honestly depends on what iteration of the "MekMiner" you are going with; the drilling robot or the teleportation based 'silent miner'. "Ore Seeking Drill Bot" - The ore seeking 'drill bot' is not my primary operating preference so I'm totally guessing on functionality. I would...
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    Mekanism: Feature Request Thread

    Creating 2 block high walkable shafts underground would be way worse than just a gaping hole in the group (ala the Quarry), specifically because you would be basically creating a vast network of monster spawner tunnels. I really think it would be better to have either.. #1) a straight vertical...
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    Mekanism: Feature Request Thread

    Hmm, that's interesting! :) Well, if the MekMiner worked by drilling directional, smaller mineshafts, it could still be filled up by the "Liquid Dirt" idea to be sure. So that is definitely a viable solution. My big personal gripe, specifically regarding things like the Quarry or Thaumcraft's...
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    Mekanism: Feature Request Thread

    If you are looking for a mining solution that leaves vertical shafts open, giving you access to the caverns it cut through for adventuring.. couldn't you just stick with the BuildCraft Quarry? (shrug) Why make another mining solution that does the exact same thing.. in the same way? How would...
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    Mekanism: Feature Request Thread

    I was thinking about this "Mekanism Miner" a bit more; Mekanism already has teleportation technology in the form of a teleportation portal. You could actually recycle pre-existing parts from that to make the "Mekanism Miner", basing it on the theory of targeted teleportation / targeted block...
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    Mekanism: Feature Request Thread

    Glad you like the Liquid Dirt idea! In regards to an auto-miner, why not take queues from the Enderthermic Pump from Extra-Utilities; it pumps lava source blocks and replaces each block removed with either smooth stone or cobblestone. It does this to prevent lag stemming from flowing liquids...
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    Mekanism: Feature Request Thread

    I would love one of two new things in regards to mining: Another method of mining similar to the MFR Laser Drill. Something that doesn't leave massive HOLES in the landscape that needs to be filled in. The problem with the MFR Laser Drill however, is the absurd amounts of power it requires...
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    Mekanism: Feature Request Thread

    There is also the Husher from Engineer's Toolbox, Steve's Carts, the Laser Drill from Minefactory Reloaded.. and one more I'm forgetting.
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    Does a 'Monochrome Shader' exist anywhere?

    I'm looking for either.. 1.) A pre-existing Monochrome Shader to use in 1.6.4 .. or 2.) an existing shader that could be easily altered by lowering color saturation, transforming it into a Monochrome Shader. Does anyone know?
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    Mekanism: Feature Request Thread

    Hey Aidan, what is the capacity for Bins going to be? Will it be a fixed amount, upgradable..? Closer to Factorization Barrels or MFR Deep Storage Units?
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    Saw Mill equivalent in 1.6.x?

    Oooh, so I could do a DartCraft axe with Grinding and Lumberjack? NEAT!
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    Saw Mill equivalent in 1.6.x?

    I don't have access to Thermal Expansion in 1.6.x at this point, and do not have Binnie's Mods installed. So at present I have no way to 'process' my wood in order to increase my yield. Outside of GregTech, are there any other mods that add a block or tool which increases wood yield beyond the...
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    (Private Modpack) Configuring Ores & Ingots

    Actually there are pretty nasty threads on the Forge development forums centered on this concept. LexManos (one of the maintainers of FML) firmly states that Forge is meant entirely to be 'behind the scenes' functionality and NEVER actually supply 'in-game features', which they consider this...