Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Nah, I'm good thanks. It's already bad enough that the quests don't update with items you have picked up in the cities. Seriously considering HQM edit for the things I've grabbed. I'm up to the pnumaticraft stuff and I have no intention of making doubles and triples of things. I've done it legit...
  2. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Ah right, thanks for clearing that up. I was getting worried it was a bug and would cause my world to become corrupt lol. You never know with Minecraft.
  3. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Hmm yeah, I did read that in the wiki page about it. I just thought it meant it would take 270x1 stacks. At the moment though it has stacked them and is continuing to stack them. I might be completely misunderstanding here lol. I'm still getting used to all the mods.
  4. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    So apparently water bottles stack indefinitely in a filing cabinet. I was quite disappointed when I made a JABBA barrel for them and found that they still wouldn't stack. Thinking that the filing cabinet holds 256 items I felt that would be a better choice. I didn't know they would stack and...
  5. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Is anyone else having a problem with shift + double click to move all items of the same type? I just can't seem to get it to work no matter what I try. If I am holding shift I cannot put the item down. Highly annoying. I also went on my first trip to the city today. It seems to be inhabited...
  6. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Yeah I did that one in my last few worlds when rushing a cobblegen. This time I wanted it running along the outside wall of my ship so I created a 1 wide pit to run it in. I was getting greedy though because I had my crucible on top of flowing lava, a barrel a couple of blocks away with water...
  7. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Haha you're a nutter dude. I can't do it. It annoys the hell out of me having to refill my backpack every 5 minutes. I do remember them dying, it was hilarious to watch. That supercharged creeper wrecked them both lol. They still haven't covered the pyrotheum so they take damage through the wall...
  8. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Episode 4 of Direwolf is up. It's hilarious watching him run around in full armour. He has done it since he crafted it, he is even wearing a gold helmet lol. To make matters worse he put his generators right next to his workspace. Torches instead of glowstone. I'm not sure how he has survived...
  9. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I still have PTSD from this. I have spent close to a week irl just setting up my ship and base (I'm very particular). After dying a couple of times to random spawning mobs I am worried about walking away from my computer at night. I back myself into a corner of my ship and hope that the rule for...
  10. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Yeah I suppose jumping into a HC map after not playing MC for so long hasn't really done me any favours. It's difficult to re-learn the game and all the little things about it when you are rushing around just to survive the night lol. When I stopped playing they didn't even have any maps like...
  11. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Hmm I wouldn't know about that. I only started playing in 1.1.1 when he had updated the ship and the only way to get it was through the beta/forums. Also "W" is the bloody key that moves stuff up tabs?! I looked everywhere for a damn shortcut key to move stuff to that area. The closest thing I...
  12. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    This is the same problem Direwolf had :p. You can use leaves dude. The reason it sometimes won't let you is that the byproduct/crafted slot has sticks in it. So if you have transposed saplings you need to remove the sticks to transpose leaves. Vice versa for the leaves to saplings because leaves...
  13. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I'm not sure what other peoples idea of early/mid/lategame is but I can have automated water within the first couple of nights. Once you have enough cobble you can set up the transposers to be semi-autonomous (you have to put in the bottles). I create two survivalist gens, hook one to each...
  14. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Unless you have some sort of backup mod or you physically backed it up, no. You have to start again. Don't stress though 1.1.2 is great. The recipe changes, the cities! All awesome. Also the fact that the special mobs mod doesn't lag up the entire system! You also get a bigger ship! A word of...
  15. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Time to put my degree to the test. Without going through the code and finding the bug myself, the only thing I can think of is that when I sleep, or when I am sitting I am not classed as an entity or that the suns damage is being passed on to me somehow. This would mean that the zombies were...
  16. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    From what I can work out it is when I go to sleep or sit in a chair. If I am doing either of those things and the sun comes up then the SUNS damage actually triggers the reinforcements on ME. I haven't touched the zombies at all, I haven't even looked at them. I just chill inside my ship with...
  17. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Ok I am definitely sure it is the sun causing the Zombies to trigger their reinforce mechanic. I had just slept through the night and a few seconds later a giant zombie spawned in the ship. I kill him and two more pop into existence. I'm pretty sure each time this has happened I have either...
  18. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Yeah I pretty much got them at the same time. I had the materials to make awesome food for ages but I didn't know how to make tofu lol. Everything else I could make was too convoluted for me to bother with them. Up until today I was just eating a mixture of Zombie flesh, stock, spider soup, a...
  19. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I...FUUUUUUUUUUUU. I've been living like a peasant on these morsels when I could of been eating my PB&Jam sandwiches like a king! No matter though I know for next time. I did manage to get a seed after an hour of tilling so I've got that going for me now I guess. Thanks for letting me know...
  20. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Thank you, I was Googling for ages and all that was coming up was "You get it in the Nether". I now have all the knowledge, and, once I set up this sand production, all the materials to make a sync shell! City here I come! Yeah I did that when I was rebuilding the ship. There is no yellow or...