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    What's new in modded minecraft today?

    I suggested it and made the GitHub request! ^.^
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    Recent Events Discussion (RED) Thread

    Oh! Don't forget about Artifice! It has both Marble and Basalt. Or if it just needs to be black stone, you can try MFR's Blackstone or Railcraft's Abyssal Stone.
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    What's new in modded minecraft today?

    It isn't trolling unless he doesn't come through, no?
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    What's new in modded minecraft today?

    And now Asie as well! EDIT: And deleted already. >.<
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    What's new in modded minecraft today?

    To be fair, Richard did start that one on his own. It wasn't started by a mod like Vaz's and Covert's were.
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    What's new in modded minecraft today?

    As a great follow-up to Vazkii's AMA on Reddit yesterday, both CovertJaguar and RichardG have them currently going on!
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    What's new in modded minecraft today?

    Inspired by but not directly stolen from. These ones don't have the 3-D handles that the Carpenter's Blocks doors have. And don't require the specialty blocks in Carpenter's Blocks. They're just wood.
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    What's new in modded minecraft today?

    The more I see stuff like this, the more I hope someone adds the features to modded in the interim. Seems like a good fit for ... Bibliocraft?
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    Recent Events Discussion (RED) Thread

    I wouldn't hesitate to also say it's because 'realistic Minecraft' crowd tends to be a lot more harshly critical than the more laissez-faire crowd. More likely to criticize mods harshly on their lack of 'realism' and their unbalanced nature by comparison to the 'realistic' mods. More likely to...
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    Recent Events Discussion (RED) Thread

    Not necessarily true. A slightly more complex system doesn't necessitate that it provides more gameplay value. Just that the gameplay is different. Nothing less or more. Is that the fault of RF itself or of those implementing RF, hmm? RF has become the new MJ. The new popular power...
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    What's new in modded minecraft today?

    This is ... too much steamy goodness! <3
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    Recent Events Discussion (RED) Thread

    It's in the code itself. RF requires less calculations per operation. There isn't idle draw, nor is there perdition calculations. Less calculations == less resource intensive.
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    Recent Events Discussion (RED) Thread

    Just because *you* don't see the performance difference doesn't mean it's non-existent. RF *is* less resource-intensive than MJ. That's currently fact.
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    Recent Events Discussion (RED) Thread

    Which I agree, yet I see far less attacks on Reika and Rotary than I do on Tema and XU. Especially from those wanting a 'harder' Minecraft experience. And that's a bloody shame, as we shouldn't be seeing *any*. MJ is more server inefficient from a direct math standpoint. Many more...
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    Recent Events Discussion (RED) Thread

    I like mob essence as well, and the auto-enchanter and auto-disenchanter. But not enough to make up for the rest, which I consider unbalanced and duplicatory of features in the other mods I run. Same here. Don't judge all users based on the dregs. Some great ideas can come from users as...
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    Recent Events Discussion (RED) Thread

    The pink generators seem to just be a gift for Aurey. Something silly and ultimately not the most useful. As for the Nether Star gen? The problem there is getting the energy *out* of the thing as it's generation rate is crazy (81920 RF/t). And automating the collection of them, which isn't...
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    Recent Events Discussion (RED) Thread

    How are the ExU generators more trival than TE dynamos? They do the same thing, creating RF, just giving more options. Some actually require much more automation to implement. Like cake and potion generators. Now if you also say that TE dynamos are trivial, then I can understand where you're...
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    Recent Events Discussion (RED) Thread

    Then you're no longer talking about XU and we're in agreement. :p And what's considred ridiculous and out of place is up to the modmaker, not us. It's *their* mod, after all, no?
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    Recent Events Discussion (RED) Thread

    Flame war? Nay! Simply a lively debate! I'm not a fan of MFR either. Duplicates too many features from other mods I use and trivializes too many things. XU, on the other hand, doesn't really trivialize much outside of cobblestone creation, but what mod doesn't these days? That being said...
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    Recent Events Discussion (RED) Thread

    I like my asterisks, *thankyouverymuch*. :P