Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. S

    What's new in modded minecraft today?

    Technomancy 0.9.0 beta-g (by theflogat)
  2. S

    What's new in modded minecraft today?

    AgriCraft 1.1.0 (by InfinityRaider)
  3. S

    What's new in modded minecraft today?

    AgriCraft 1.0.4 (by InfinityRaider) *still awaiting approval on Curseforge Technomancy 0.9.0 beta f (by theflogat)
  4. S

    What's new in modded minecraft today?

    AgriCraft 1.0.3 (by InfinityRaider) First official release version!
  5. S

    Recent Events Discussion (RED) Thread

    The fix itself may not have taken very long. *Finding* it, though? From what I gather he spent a lot of time, off and on, searching for it. If you add all that time together then I'm pretty sure it's a *lot* more than a few hours. Also that performance issue is, if I understood it correctly...
  6. S

    Recent Events Discussion (RED) Thread

    No need to anymore. If you are running the newest version of Forge, then you have the fix. :P
  7. S

    What's new in modded minecraft today?

    Tinkers' Construct 1.7.10-1.8.0 (by boni)
  8. S

    What's new in modded minecraft today?

    Skyboy's fix has now been added to the newest version of Forge for 1.7.10 (10.13.2.1272)! CoFHCore no longer needed for it! Here's the GitHub commit for those that don't believe me. Lex was fast on mainlining this one.
  9. S

    Recent Events Discussion (RED) Thread

    If I understood correctly, this is an issue with Forge, not vanilla Minecraft.
  10. S

    What's new in modded minecraft today?

    A bit slow here, but noone else seems to have posted it (I don't think). This is some pretty cool portable crafting. Santa Liz @Vazkii · Dec 15 Botania - Assembly Halo: http://youtu.be/0ZmwWQ8rvgQ?a via @YouTube
  11. S

    What's new in modded minecraft today?

    AgriCraft 0.0.12 (by InfinityRaider) Final beta version! YouShallNotStack 1.0 (by InfinityRaider) Now on CurseForge!
  12. S

    What's new in modded minecraft today?

    AgriCraft 0.0.11 (by InfinityRaider)
  13. S

    What's new in modded minecraft today?

    AgriCraft 0.0.10 (by InfinityRaider)
  14. S

    What's new in modded minecraft today?

    Linked! I didn't at first as there isn't a dedicated thread or posting yet. :P
  15. S

    What's new in modded minecraft today?

    New mod! For all those that want to change stack sizes of items in your inventory. You Shall Not Stack 1.0 (by InfinityRaider) There isn't a dedicated mod thread or posting on CurseForge yet, but here is the thread that inspired it.
  16. S

    What's new in modded minecraft today?

    It's what *they* listed in the changelog. Please excuse me for posting as the *mod creator* did for their changelog.
  17. S

    What's new in modded minecraft today?

    He just re-fixed it less than an hour ago and uploaded 0.0.9a. :p Read teh post before improperly calling me out next time!
  18. S

    What's new in modded minecraft today?

    AgriCraft 0.0.9a (by InfinityRaider) Please note. This is 0.0.9a, *not* 0.0.9. There have been additional fixes. No, this is not a duplicate post.
  19. S

    What's new in modded minecraft today?

    Chisel 2.1.2 (by TheCricket26)
  20. S

    [1.7.10] AgriCraft

    It works! An oddity, though, is that when you harvest via right-click now it drops a seed and crop sticks as well, as if you left-clicked it, but otherwise acts as if right-clicked. Intentional or a side-effect of the fix? Also, would it be possible to add a config option to enable/disable...