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    NuclearCraft - A Modern Physics Mod

    This is an issue in my side - it's only been spammed in chat as of the latest CraftTweaker and so only now has the issue come to our attention quite plainly. It doesn't actually seem to cause any issues other than that annoying message - all that's happening is that I'm accidentally trying to...
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    NuclearCraft - A Modern Physics Mod

    Ok, I found a mistake in the version I released last night - the fixed version is now out :)
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    NuclearCraft - A Modern Physics Mod

    I made a lot of internal changes with that update - has anyone experienced any crashes, or it is all working as expected?
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    NuclearCraft - A Modern Physics Mod

    Version 2.8 of NuclearCraft has been released! Quite a lot of new stuff in this one - 'quality of life' additions in particular :) Hope you all had a great Chrimbo, and here's to a great new year! Changelog: + Added five more passive Fission Reactor Coolers + Added more depleted isotope blocks...
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    NuclearCraft - A Modern Physics Mod

    Hmm, sound like a bizarre cross-compatability bug... might have something to do with the ore dictionary?
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    NuclearCraft - A Modern Physics Mod

    NuclearCraft 2.7 has been released - this will probably be the final major update for MC 1.10.2 and 1.11.2, so that I can focus on 1.12.2 and get stuff done a lot faster with the version that nowadays is proving to be the most popular by far. I think it goes without saying, given the content of...
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    NuclearCraft - A Modern Physics Mod

    Finally, NC version 2.6 is ready for download - thanks for your patience. Basically a massive number of bug fixes and a few suggestions so I highly recommend that you get it :) Changelog: + Added early-game Decay Generator * Fission Controller's energy and heat buffer now scales with reactor...
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    NuclearCraft - A Modern Physics Mod

    In case you had not already seen, a new sub-wiki has been set up here on the FTB wiki, which is far more up to date and will probably become the main wiki location for the mod. Thanks very much to xenoflot for the info that is already there :)
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    Power Gen Mods Any Opinions?

    Indeed I have returned - I don't recommend using NC for 1.12.2 just yet as there are a lot of quite annoying bugs, but so far I have managed to cut the the number of GitHub issues by half and a release will come shortly :)
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    NuclearCraft - A Modern Physics Mod

    Hopefully will be back on the 2nd of December and start fixing all of the bugs that have been piling up on GitHub recently :)
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    NuclearCraft - A Modern Physics Mod

    The initial port to Minecraft version 1.12.2 has been released! Callling it a beta for now while testing continues, but so far it appears to be pretty stable :)
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    NuclearCraft - A Modern Physics Mod

    Fixed :) EDIT: Turns out there is a rather big bug that, for whatever reason, didn't appear in inital testing. I am archiving 2.5 until I can sort it out. Sorry!
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    NuclearCraft - A Modern Physics Mod

    Version 2.5 has been released! Changelog below. This will probably be the final major release for a little bit, as adding the molten salt reactor will take some time - I need to add ~150 new fluids and all of the functionality discussed above, but I'm sure it will be worth it :) * Made machine...
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    NuclearCraft - A Modern Physics Mod

    Version 2.4b released. Changelog: * Fixed fission ports not recognising transparent casing * Made fusion plasma a little less laggy * Fixed some machines' breaking speeds * Fixed some localisation issues
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    NuclearCraft - A Modern Physics Mod

    Pyure, you pretty much hit the nail on the head with what I am initially planning: [Coolant] goes into one of many Coolant Heaters inside a Fluid Fission Reactor Heater produces general Hot Coolant and [Coolant by-product] Hot Coolant goes into Heat Exchanger Heat Exchanger heats Water into...
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    NuclearCraft - A Modern Physics Mod

    That is probably the easiest way of solving the problem, yes. CraftTweaker support for all the machines has also been added, so that's an option if you want to go deeper with the customisation. I am about to start recording a vid that goes through how the CT support works, and I'll also put a...
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    NuclearCraft - A Modern Physics Mod

    Version 2.4a of NC now out - just some small changes and additions but changes and additions nonetheless. Will get a video out shortly :) Changelog: * Fission Controller will try to show details of structure issue * Fixed Fission and Fusion GUIs not updating correctly * Fusion Plasma will leak...
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    Recent Events Discussion (RED) Thread

    Finally updated NuclearCraft, adding JEI and CraftTweaker support.
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    What's new in modded minecraft today?

    Finally updated NuclearCraft, adding JEI and CraftTweaker support.
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    NuclearCraft - A Modern Physics Mod

    I think my original reason for this was because, unlike big/extreme reactors, there is not an axial symmetry to reactor designs in general, making fluids rather tricky to use. You can, however, actively cool fission reactors using the Active Fluid Cooler, and pump various fluids into it. It does...