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  1. M

    FTB Ultimate Comeback...?

    You're *really* not going to like GT 5, then. The ore gen is ... different. Expect to be using cobblestone and flint tools for *several* hours, if not longer. It's not uncommon for people to get unlucky GT 5 worlds and spend hours and hours in-game before they find iron. And, you really, really...
  2. M

    FTB Ultimate Comeback...?

    i couldn't have said it better, my friend. I've only done two(2) GT worlds so far (they take a long time !), but bronze age is my favorite as well. I think it's jump from vanilla MC to crude, but effective steam-driven machines that's so fun. I love the way the steam has to exhaust and it...
  3. M

    FTB Ultimate Comeback...?

    If you go into GT expecting the bronze age and the umm...."interesting"....ore gen, you'll be much happier. It's a far slower pace of play and it's definitely not for everyone. If you like switch packs often or quickly cycling through worlds, GT is not for you. But, if you want to take the time...
  4. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    To add to what @Pyure said, you can only swap out the bottom layer. The middle must the coils. I'm assuming yours is cupronickel. You need to keep those. Also, we tried swapping out the top layer with LV hatches so it would be closer to our steam pipes at the time, but it didn't work. Only the...
  5. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I cannot agree more, sir ! Awesome pack. LOL. Very true :-) Reminds me of our 'desert experiments' the other day.
  6. M

    Tech Mods: Missing the Point

    No, he had it right. Implicit in @dragonmaster0283 's statement: ..is: - "Magma" Bucket Magmatic Dynamo = Produces 0 RF at 0 rf/t (0 Seconds) Geothermal Generator = Produces 0 EU at 0 eu/t Smelts 0 items in furnace Source Blocks become Cracked Stone when hit with water
  7. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    21-block drop to take most mobs to 1 health, then conveyer belts to an ExUt spike. Vacuum Chest sucks up the drops. However, a vanilla lava blade (lava flowing over a ladder, with water flowing over a ladder 1 block below to "push" the mobs into the lava blade) would work just as well. Vanilla...
  8. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    The horizontally-aligned Arcane Bore is also fantastic with the way GT 5 does ores.. We have used that in our world with great success. Another technique/device that's been very helpful is a vanilla mob spawner with a 21-block drop. A player on our server used ExUt Cursed Earth to put the...
  9. M

    FTB Ultimate Comeback...?

    Depends upon your definition of 'FTB modpack'. If you broaden it to include 3rd-party packs - many of which are made by the FTB staff directly - there's 2 or 3 packs that I've personally liked better than Ultimate, (namely MagicFarm2 and InfiTech 1 and 2) and I definitely haven't had the time to...
  10. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    There's some decent early Thaumcraft stuff. A GT Thaumium pickaxe made using a Thaumium pickaxe head + 1 stick (not the Thaumium pickaxe made using 2 sticks) is mining level 3 (same as diamond) and has Fortune II ! It's also very fast. Hat tip : @SpwnX Just need crucible, water, wand, iron, and...
  11. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    @Pyure did that. He used 4x LV Energy Hatches on our EBF until he could make MV (128 eu/t) stuff. We also like the new GT machines. They require even more steps to make - the pumps and motors with all their little rotors, screws, different kinds of wires and rods, etc.,. are kind of a PITA to...
  12. M

    Whats the best way to store Mj/EU/RF?

    "Best" is very subjective, not only from person to person, but situation to situation. For direct RF storage, the eIO capacitors are among the most flexible. They aren't the most dense, but if their charge is the same, they stack up to 64 in your inventory and you can put them in any...
  13. M

    FTB Ultimate Comeback...?

    He did that in GT 5 for MC 1.7 . The only way to transform between the two is using a GT Transformer directly adjacent to an IC2 Transformer. It did, in a way. FTB now has very visible support for 3rd-party packs. There's at least a couple of very good GT-centric packs out there. Head on over...
  14. M

    Tech Mods: Missing the Point

    Indeed ! InfiTech takes the approach of tweaking everything else around GT. There are some things about GT that are not-so-fun, but I do enjoy the slower pace of progression and the increased need for planning and re-factoring. Precious few things come quick or easy. It keeps my brain engaged...
  15. M

    FTB Ultimate Comeback...?

    Agreed for the mainstream "all the things" packs. Completely disagree for the 3rd-party packs. Most 3rd-party packs intentionally extend gameplay. Examples include MF2, AgS, Crash Landing, InfiTech2, etc.,. And, they do it with less mods than a "all the things" pack.
  16. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Ah....hah hah hah. That explains why we couldn't craft it. The recipe was ghosting as complete in the Arcane Crafting Table, but when we tried to pull it out, it would 'resist' being pulled. We cheated it in and tossed the ingredients. The Arcane Bore has proven to be a very useful mining tool...
  17. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Thanks, Jason. 3 minutes is pretty darn quick compared to how long it takes our clients w/Binnie's. Issue Tracker for this issue here. Please consider visiting and voting. However, it will be hard to give it up now. My bee breeding and production has come to rely upon a few of his machines and...
  18. M

    Tech Mods: Missing the Point

    That describes our world fairly accurately. While not 'large', we do have 3 active players that are working together on the same base/factory. We communicate daily in-game and out-of-game and have a lot of fun upgrading it, tinkering with it, troubleshooting, and moving stuff around. It's a...
  19. M

    FTB Ultimate Comeback...?

    MC 1.7 removed explicit IDs. So, no more ID musical chairs. This makes throwing a bunch of mod together rather simple: 1. Download mods 2. Move to mods folder 3. Run game Throwing a bunch of random mods together no longer passes muster for a 'pack', but if you want to try and re-create your...
  20. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Great pack so far, @Jason McRay . The only complaints/bugs we've found so far are related to either vanilla MC 1.7.10 or else minor bugs in certain mods that are easily worked around. The inter-mod interaction, balancing, and your scripts are working perfectly :-)