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  1. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I have put the link to the sheet in the first post. Nice job!
  2. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    1) BC Mining Well 2) Advanced Miner 3) Avanced Miner II 4) Seismic Prospector
  3. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Modpack hotfix v3.2.1 - Fixing stuff (will take slightly longer... doing some minor tweaks in the last minute) :D
  4. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Never happend to me, but what i would do rather than spam destroy blocks, i would just relog :)
  5. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    As far as I know you dont need PCB for Robots. Or am i missing something? Is it required in an machine that doesnt show its recipe in NEI?
  6. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Raw Oil = Medium Oil Raw Oil is not BC oil (its almost the same, but its not the same)¨ BC Oil is just named Oil
  7. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Whoops... Well I think you will be fine until you will reach the point of a need of using Mining Wells :)
  8. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Steam Oven is basically just a furnace on drugs running of steam.
  9. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Ok.. So.. I do not have any changelog, because I would spend hours writing it all down. I will try to put something together tomorrow. Also we now have Discord server (its like IRC). So if you want to hang out with your fellow InfiTechers, ask questions or just talk about your favourite...
  10. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    That is how great communities are build.
  11. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    You apparently are on 3.1.23, which has the books but not actual new machines. I found it better to just push all guide books out when I made them so I will not need to care about it for tom... v3.2 update.
  12. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    GT version oil is abstract thing. It doesnt really exist, its just a stored information added to chunks. Its only data, which are then turned with Drilling Rig into actuall fluid. In short: Yes already explored chunks will contain GT oil.
  13. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Early just luck and random drilling. Later Seismic Prospector Sent from my MI 3W using Tapatalk
  14. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I dont see any problem with our decision: IC2 gen > GT transformer > machines or battery bufers GT gen > Machines or battery buffers So the only diff is that you cant use IC2 storages to store power, but still can use GT storages Sent from my MI 3W using Tapatalk
  15. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Simple connection of two energy sources in a paralel connection caused infinite power creation. Example: From 2 fully charged MFSU in this paralle connection we will get 160 million EU instead of 80 million, which allows you to create an infinite source of energy, which charges itself!
  16. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    1) Transporting Single Use batteries 2) Microwave energy transport (however its not really meant for long distances, its more of a powering machines wirelessly in your base) 3) Conversion is always an option 4) Cables all the way Charge pads are kept in. Same as before, just put a GT...
  17. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    1) IC2 energy blocks allowed you to make lossless transport with item conduits (battery in/out). That is not possible with GT Energy Blocks and rechargeable batteries 2) RC Energy Carts allowed you to make again lossless energy transport 3) "why would I make GT electrical tools when I can have...
  18. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    You still can with the Battery Buffers and Single Use batteries :)
  19. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I guess I should say dont rely on Railcraft energy carts... they are.... will be.... gone *evil grin* same with all IC2 energy storages *even bigger grin* Also IC2 powered tools (wrench, drills, ...), and Gravisuite Gravitool and Advanced Mining Drill. (Yes that is the 3x3 mining tool, but...
  20. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Hm... Dont know. You can try to remove witching gadgets, in game do /mt oredict look into minetweaker.log and look what mod is registering blockVoid if its only thaumcraft, then nothing will be done about it because tc is no longer maintained, if someone else is, then load back WG, check those...