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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Never heard of anything like that, I've done things in test worlds and outside of it seen stuff in the range of several thousand+, maybe even like 32k, I think the rotarycraft EMP sent them nuts.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    It's like any other centivis user, it just takes centivis from nearby sources. As far as the ratio it's a little complex, based off centivis^4/2500 except it takes all six aspects and gives an efficiency bonus based off how many aspects it can have. The advanced jarring requires the warding...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Automagy adds advanced node jarring, significantly more expensive but has no chance to weaken nodes. You can generate EU with nodes using the magic energy absorber, it can absorb centivis to generate EU, you can also generate EU from it with dragon eggs, ender crystals, essentia, and enchantments.
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    Ask a simple question, get a simple answer

    Wear draconic armour so the fire is too weak to hurt you despite no fire resist effect?
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    FTB Infinity Skyblock 1.7.10 Help, Venting and Discussion Thread

    Sounds like recipe desync, what is the recipe for annointing paste that is showing for you? and are you playing on a server?
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Generally speaking material bags if you just want resources, or coin bags if you want something specific. The shop purchases tend to be available well after the tier of material bags that gives those materials though, you also unlock component bags later which directly give things like motors...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    You need OP, if you're in a single player world turn on cheats via opening to LAN, if you're on a server ask the admin to do it.
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    Mod Feedback ChromatiCraft questions and suggestions

    Or to be slightly more precise, it's similar to the burrows and hollows and whatnot, there is a specific structure you have to find and loot to get it to register. Just run around looking for structures once you reach "the second layer" and you'll get it eventually, there's a few different ones...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    They should drop as normal afaik, try changing to Hard, it relaxes the requirements on spawning champion mobs and those are the only ones that drop them.
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Modifiers make the tool and all that, not so sure with the scythe but between auto-smelt and the things like life steal a bedrock tool upgraded in the right way should have functionality that isn't replicated in the RC tools. Sure other than like an auto-smelt lumber axe none of them are likely...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Only thing that's not normally thaumcraft related that requires it is galgadorian metal from Steve's Carts, it's a high tier magical metal here. Note that Thaumcraft is heavily modified here, as in the thaumcraft scripts alone add up to more than all the scripts for Infinity Expert combined for...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    It's much easier to find in the end normally? But yeah, this is the point where material bags from quests and transmutation from thaumcraft should be looked into, both of those are good, moreso the former for speed and cost but the latter is a reliable stream.
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    FTB Infinity Skyblock 1.7.10 Help, Venting and Discussion Thread

    There was a block from draconic evolution that let you extract at 5x the normal output cap I believe, 6 of them gave 3mil RF/t from a creative cell iirc. Saw it as a tip on the subreddit a while back.
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    FTB Infinity Skyblock 1.7.10 Help, Venting and Discussion Thread

    I'm pretty sure there is a recipe added by Ex Astris in the thaumonomicon, an infusion.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Metallum infused crops randomly drop any item that has "iron" in it's oredict entry, that allows access to normally unobtainable variants such as deep iron, shadow iron, and pig iron along with the normal ones like meteoric iron, wrought iron, and iron.
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    Ask a simple question, get a simple answer

    Automagy is a thaumcraft addon that adds a mob and a rare structure there, metallurgy adds a ton of ores, vegan option adds some resources for mining netherrack or soul sand but no actual world gen/mobs, GregTech and Railcraft both add more ores, I think AM2 does as well.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    MineChem was in release for a while too, eventually removed due to extremely frequent freezing afflicting a very small portion of users, notably Jason.
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Do g-forces even exist in Minecraft? Gravity does but it's nothing even close to normal gravity really beyond having the concept of down and longer falls hurt, but a catapult wouldn't even need fall damage reduction, leave that up to the player to solve, whether it's aiming at a lake or wearing...
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    What cool little thing have you discovered today?

    It's actually possible to safely disarm those stupid spiral constructs in the nether roof added by chromaticraft, the ones that are trapped with TNT and then spew lava on you from above. Actually possible to loot them safely without activating the TNT or releasing the lava. Done wonders for my...