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    [ 1.7.10 ] SIEGED [ JamPacked2 ] [ HQM | Reikas ]

    Isn't that kinda cheating... I mean if they got killed then that means that you lost them and you have to kinda fend for yourself. Side note for the dev: If you don't want them killable then it might be good to have them with a looping resistance whatever or instant health or something so...
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    All that performance stuff has been fixed, people just assume that its still a computer killer but I've not had much in the way of problems on my semi-potato machine
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    Mod-of-the-Month: June 2015

    BigBad/Watchful/really anyone my suggestion to kind compromise would be to have two rounds of voting, one where there are no options listed but instead have the voters write in their suggestions. Then continue to the second round of voting which would include the top picks from the first round...
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    Mod-of-the-Month: June 2015

    I can see what you mean in all this but I think this first round's purpose is not as much to expose people to newer mods, but instead to make people actually use the mods. For instance, I know very few people who actually use Railcraft carts for automation. This being said I think the approach...
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    Mod-of-the-Month: June 2015

    Man, I can't wait until Immersive engineering is finished, It would be great for this kind of thing.
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    [1.7.10]Atonement: Sins of the Past Hardcore Survival Thaumcraft Focused

    I mean it's probably somewhere in the configs but that literally defeats the ENTIRE purpose of most of the packs mechanics.
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    Project: Victus - Experimental Pack

    Oooooooh I would love to join
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    FTB Departed Released

    The easiest way I've found is to get a decent weapon and some armour and go out on blood hunts and full moons because mobs from those events will give hunter experience. I would reccomend a base in the plains biome because it doesn't have any high level hunter mobs that you won't be able to...
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    Project: Victus - Experimental Pack

    So is there going to be an official server or is it up to us to get our own servers together?
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    Project: Victus - Experimental Pack

    Well now I wish i wasn't poor and could afford a server... But seriously this looks like an awesome idea I wish I could try out, well done on another great Phoenix team project!
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Bontania ring of Odin I believe gives ten extra hearts but its an artifact from the die of fate, meaning you have to kill gaia 2.0
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    The glass sword has like no durability so its a one hit kill and then you gotta use something else
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    [1.7.10 | Unlisted] Obscurity - Jampacked 2 Winner

    That's why it says "coming soon"...
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    [1.7.10] Twisted Realms [Tech/Magic/Over 20 Dimensions/Mystcraft/Nevermine/Aether II]

    BOP doesn't work with Advent of Ascension
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    Anti-Material Energy ME^-1

    *facepalm* Its a running joke...
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Just a thought, not entirely sure if this is possible, but maybe have the mobs in twilight all buffed. Kinda like a combination of the deep dark mobs with like the dimension specificness to difficulty from apocalypse. This way you won't want to go to the twilight unless its necessary.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    But all you have to do is put a block on top of them and they generate mana, so really they are better than dayblooms because they can generate all the time
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    (unlisted) 1.7.10 TechCraft RPG HQM/CTM

    No i had the same problem, the quest completes but you can't claim the reward from it
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    [1.7.10] Material Energy^4

    Not sure if this is the greatest place to post this but whenever I try to download ME^-1 via FTB it says that there is an error dowloading the pack, and yes I am using CurseCDN
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    To be fair TE really is based on ore processing for the most part, as well as giving a framework for which many other mods add on to. EnderIO on the other hand is a much more content rich mod with many very interesting and well done mechanics such as its piping system, its teleportation system...