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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    The server version always ships out with the client. The server owner just hasn't updated yet.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    1.4.1 fixes the ender dragon and winter guardian quests
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Forge multiparts is not currently in the pack, though I am going to try to include it next update.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    You can create structures through the Ruins mod, information on how to save your buildings is found here: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1282339-ruins-structure-spawning-system Anyone can create a structure that they see fit and if it is fitting, I may...
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Currently, not really. I have intended to overhaul progression by the use of the twilight bosses in the over world, but I still haven't got around to it.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Anything can be posted there pertaining to issues with the pack.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    It is listed on the third party pack section of the FTB launcher.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    It has become very difficult to manage bug reports and issues in this forum thread. If you feel that your issue is uber important or I have missed it, please post in this repo. https://github.com/DrasticDemise/Hubris/issues
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Go into the forge config and enable the removal of enities, run the server again and see if that helps.
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    I abandoned that project long ago, but good luck!

    I abandoned that project long ago, but good luck!
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Blood magic let's you modify biomes. You can create a jungle and have them spawn
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Go into the forge config and enable the removal of entities that create a ticking entity crash. That should remove what is causing the crash. I recommend disabling the config afterwards as it can cause removal of items you may not want to be removed. If that does not work, disable...
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    You can remove your NBT potion effects data, or throw everything in a chest and delete your player data. should fix it.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Uhh...Tinkers Construct isn't supported in this pack. However, you will need to update tinkers that is built on the newest forge version, as the old forge version has changed how fluids work.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Can't create one, but you can do /cofh tpx 0 to go to the overworld. Might spawn you in the ground tho.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    \(-_-)/ It was just pushed from the repo, it should be an hour or so.
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    FTB News - June 12th, 2015

    I vote Chris.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Well, updating to 1.4.0 will probably cause you to crash if you look at NEI because of ender storage forge mismatches are causing instacrashes. I would wait until 1.4.1 which will come tonight. To answer your question, no, those don't matter. That usually happens when mod authors change those...