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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Issue is I just tested from a windows box (mine), and a linux box (friends) and neither had the issue. Hmmm... going to look into it some more. The upload is already heading to the launcher already. Are you able to bypass the first two quests by using /bq_admin complete 2 [playername] ? That...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Testing with a separate server now. EDIT : Different server and no issue at all. Try redownloading from the links (both server and client, they will now link to the Release version). What OS are you running these from? Trying to figure out what the issue is here. =(
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Which is odd, as I've just tested it myself with my own server and had no issues... Are you using a different server thing, like Thermos or Cauldron or something (not sure what is in use nowadays)
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    That's very odd. You did /bq_admin default load too, correct? If that doesn't work, do /bq_admin complete 35 [playername] and /bq_admin complete 2 [playername]
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Is the first issue with 0.1.4 or with one of the 0.2.0 Betas? Though I can confirm C2 bag should have been removed from the pool (it was condensed into C1 bag).
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    I will probably not. I love the mod, but its fairly large and I'm trying to keep new additions to the pack smaller, unless I prune out larger mods (such as happened when I removed IC2, it freed up some room for another big mod).
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Due to the nature of the Betas, I don't submit them to FTB (which in turn submits them to curse for me). I post links and instructions in here and in the modpack Discord chat when I have one ready. For now, I'd wait until the Release version, which is sometime shortly, as I've submitted the...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Should be able to. Haven't tested it on my end.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    You can upgrade as normal (replacing mods, configs, etc folders but keeping your world folder). If you are running Beta A, you simply type /bq_admin default load (NOT SAVE), after loading the world. Beta B and beyond have a quest on the first page that will do this for you when you complete it.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    It should work with other auto crafters, but I'm wondering if it is related to the same issue that ate stacks of items while only giving one crate. Tested just now, and nope. I will add a recipe to use a crate itself in the center as well.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    That's...weird, I've tested multiple times from the start and not had that issue. Try doing /bq_admin complete 13 [playername] to register it complete, or /bq_admin reset all [playername] to reset all quests and maybe trigger it properly. If you are using the latest version of the Beta, this...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Eventually yeah. I want to get the mechanics finally ironed out before I start adding a lot of stuff to both the Store and the Bulk Order system. And quests. Many more quests.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Whoops. Thought I had added the recipe for it, but apparently not. Recipe has been added for it now. Just added a 5x purchase quest for Draconic Cores.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Okay, I've sorted out the issue with the Draconic Evolution quests in the beta. If yours are broken, you can do a /bq_admin reset all [playername], or open up the Draconic Evolution page and highlight the quest with your cursor while holding Shift. It will list a number, and you can use...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Actually I've tracked down where it breaks, and its during the Draconic Evolution questline, not the Ferret Admin quests. Currently working on fixing the issue. It's extremely weird.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Hm, I can probably do a larger quest or set of quests for them. Actually let me think on that, might be able to add more quests in that vein now.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    This is getting fixed in the next update, which should be Monday or Tuesday. It was a bad UI choice on my part! The first quest, {Crackling Radio Transmission} has no objectives, its there for story reasons. Yellow lines point to red quests, which are the ones available to you.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    No. It was an issue that came up with some mods shipping an incomplete IC2 API, or referencing it in certain ways when adding compatibility. It finally got worked out.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    The Ferret Business 0.2.0 Beta C Release! INSTRUCTIONS CLIENT DOWNLOAD SERVER DOWNLOAD Unfortunately I couldn't leave the previous beta as is, with a core component broken (Blind Bags). Thus Beta C! CHANGES Open Modular Turrets and Fluxed Crystals 2 - Ferret Edition have been updated. The...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    You can use the QDS (0.1.4) or the ODSS (0.2.0) to submit items, but you can't auto complete them repeatedly. You need to open the book and claim the reward in either case.