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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Show me a screenshot of your current attempt? I just noticed if you are trying to fill a Cheap Contract - A Little Metal, there's a typo in the amounts. It should be 5 Copper Ingots, not 3. Yeah this is an issue with HQM's UI. Any quest underneath the button to open that quest page will get...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    QUICK NOTE Apparently the import function for HQM didn't import the blind bags rewards like I was expecting, so Blind Bags do not work. I will put up a fix in the morning, its nearly 1 AM here. Sorry about that folks!
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    The Ferret Business 0.2.0 Beta B Release! INSTRUCTIONS CLIENT DOWNLOAD SERVER DOWNLOAD This will be the final beta until Monday, when I submit it and any last minute fixes to the FTB team. This means you folks get the weekend to break things. NOTE : If you are updating an existing world you...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Agreed, I love the mod a ton, but if it causes issues with even slightly elaborate setups, then I'll have to consider keeping it or not.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Hm, unfortunately Steve's Factory Manager, along with the rest of the Steve's mods, haven't been worked on in over a year. I'll investigate if this is a persistent issue for everyone or if there is something I can do about it. From there I'll decide on what to do about the mod.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Yeah, I'm using it as a separator, but I'll probably switch back to using Commas like I did when first writing them. Not sure why I switched to | as a separator.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Oh huh, I thought it was a percentage based setting and just left it as it is. Yeah that's a decent change to do. ---------------- I'll probably have a Beta Update B later tonight for the weekend. =)
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Oops, that's my fault, I forgot to check if the DE quests had the repeat settings ported over properly. This means something corrupted your level.dat. You can repair it by opening the folder for the modpack, and in /minecraft/ftbutil-backups/ are the 10 most recent backups. Find the latest...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    The Ferret Business 0.2.0 Beta Update A INSTRUCTIONS CLIENT DOWNLOAD SERVER DOWNLOAD Technically the links are exactly the same as in the original beta post, but I'm repeating them here for simplicity sake. I've updated a few files: OpenModularTurrets is downgraded to 2.1.9 due to the return...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    No need to wipe. Just make a backup of the world before updating the server files is all. =) Will probably submit the pack on Monday and it'll be up within a day or two. This gives folks the weekend to test it out.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    The fixed script files are HERE if you'd like to update your minetweaker scripts to fix this issue while testing other things. Just put these files in minecraft/scripts, overwriting the files already there, and do /mt reload if you are in game, or just load up the game again.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Nevermind that was easier to fix than I thought, thanks to my coding partner for helping me working out the issue. =)
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Unfortunately not. The issue returned and I've spent the last few hours trying to track it down and fix it. Placing down a turret base will cause the crash and make the world unplayable until you downgrade Open Modular Turrets. Unfortunately its a issue between Open Modular Turrets and Open...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    There are still at least a couple hundred more quests that need to be written. This update was about transfering to a different questing mod, to hopefully fix a majority of the issues that HQM causes. I'm really hoping to get to resuming quest writing with the next update, but its a time...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    THE FERRET BUSINESS 0.2.0 : BETTER, HARDER, FASTER, QUESTING BETA! AN IMPORTANT NOTE TO ALL PLAYERS The main questing mod has changed to Better Questing. This means no matter what, everyone's questing has been reset. You will need to clear your HQM progress, which you can find out how to do at...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    The questbook is being split into two parts : The majority of questing will be handled by Better Questing, which has a much more robust system that handles updated questlines more...elegantly, than HQM does. HQM instead will handle being the Corporate Shop, which will not need to rely quest...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Hm, did you update Applied Energistics? I see you've got rv3 loaded, while the pack is on rv2.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Your world should not have any issues updating to 0.2.0 when it is ready. Most questing is changing to a different mod, so you will either have to start over again, or use admin commands to catch back up to where you were. My suggestion would be is to avoid questing for a bit and just work on...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Yep this was a bug, fixed on my end. They transmit at full power unfortunately.