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    My issue with MFFS

    I understand, but I haven't personally seen them do that either. Speed upgrades in derivers seems to have no effect at all for me.
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    My issue with MFFS

    Unless I've encountered a bug, I haven't found this to be the case.
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    HELP! FILLER DESTRUCTION

    If you have no backup, I don't think you can do anything. And as you noticed, if your creative inventory is full, items picked up will be destroyed.
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    New Mod Update Notifications Off by Default

    I think I saw an option in Forge config for a universal update notification toggle. I assume most mods just don't check it or it's a new feature that hasn't been adopted yet. Can't stand the ones that don't even have a toggle. I'm looking at you, Damage Indicators and Galacticraft.
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    Morph Bats Question

    Additionally I use these three: net.minecraft.entity.monster.EntityGhast, thaumcraft.common.entities.monster.EntityWisp, thaumcraft.common.entities.monster.EntityFireBat Any morphs that a player has before you disable it will still have that morph.
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    Applied Energistics

    My favorite sorting system right now is the RS485 builds of Logistics Pipes. I've got a setup currently where every storage unit (chest or barrel) has a polymorphic item sink (items of the same type in the chest are routed to the chest), provider module, and a quick sync module (if items in...
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    Applied Energistics

    Still, if you have 1.2 million, then your DSU is only at 0.5% capacity, after how long in operation? So you'll still be ditching the world long before it fills. But I know where you're coming from, as I generally prefer not to have more than 10k of any one item.
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    Boarding track - Am I missing something??

    The absolute fastest you can get with tracks is anything on high speed rails. But they are not necessary for a distance of only 300 blocks, and they're a bit more dangerous to use, and quite a bit more expensive. In my current world, I built a line of (I'm guessing) a length greater than 3 km...
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    Building for performance

    Oh cool WTFFFS, I didn't know about that. And the fact it's server-side only is even better. Thanks!
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    Building for performance

    Well, it helps to remember that every ticking entity or block you add will create more work for the server, even if you contain everything to one loaded chunk. With that said, having one packed chunk vs. several spread out chunks will generally be less work for the server since more chunks...
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    Shoop LP [Season 3 restart] [Ended 2/10/14]

    A coworker of mine comes from England, and though many people ask him about his accent, the funniest ones are those who tell him, "I wish I had an accent!"
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    Unable to communicate with controller - Multiple ME Systems

    Yeah, I've had some of these issues in AE dev version 14, and previously in my 1.5.2 pack with version 13. Make sure every network-aware block is in a loaded chunk. That's the only thing that fixed my network. And if you ever find yourself using the (deprecated) dev14, p2p tunnels...
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    Fun With Archimedes Ships

    I didn't test them, but my initial thought is that they would fail to deploy since they need some kind of foundation to start with. Does anyone know which mod adds the rope ladders? Thanks for the heads up.
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    Fun With Archimedes Ships

    On my server I have set the maximum ship size to 8192. I have an airship that is somewhere between that and 4096, and sometimes I am able to fly it. Other times I get a stack overflow error, so definitely be conservative with your mobile base design. Has anyone thought of a cool way to enter...
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    Shoop LP [Season 3 restart] [Ended 2/10/14]

    Oh, good, I'm not alone.
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    Mj/t for refineries to work at max speed?

    Do they actually work faster if supplied with more than 12 mj/t? And is it efficient?
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    Walking Through Clouds

    From the second picture, if you place a block just above the entryway as in the stair block in the first picture, can you go through it then?
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    Star Citizen

    Well, I personally am confident that SC will be successful precisely because of the support it is getting. We don't have to fear that they will run out of money anymore; it just keeps rolling in (a couple million raised in the last week, for example). Their stated goal is to make a game of AAA...
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    Laser Drill Maximum Energy Input

    I noticed this behavior too. You can see the energy bar stops flickering up and down, and if you are powering it with IC2 cables, the EU reader will show power going to only one precharger (but still far more than one precharger takes when they are filling their buffers initially). My guess is...
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    Redius' Wonka Factory

    It's great to have a sudden inspiration like that. I like the tower in a lake idea. I tend to think of things like this when I'm not able to act on them immediately, and then never get around to doing anything.