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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Things are a touch unstable. You will need to make a Flint Pick axe head, two flint shovels, two flint axe heads, one wood binding, and five toolrods. To make them look below. 0 = nothing, F = Flint, S = Stick Pickaxe: F F 0 0 Shovel: F 0 F 0 Axehead: F F F 0 Binding: 0 S S 0 Tool Rod: S...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Unless he changed it, it should grow using crops on soulsand.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Please reread your sentence and be more concise. If your starting out, the flint tools can be made in your 2x2 craft grid, you do not need a table. Just look up the recipes in NEI.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Ahhh...reading, a lost art to be sure.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Perhaps, one of my largest grips, and not with this pack but with MC in general, is that it is so...empty. Sure you have vast lands that go on for nearly forever. But there is very little in them...there is no sense of life. The same could be inferred to this pack as there is no sense of...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Interesting...looks like it is being underutilized...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I have been looking at ways to add some spice to the world. In the past I played Crash Landing and it had two key things I loved, Ruins and decimated cities. Now I have been looking and I think I found a way to add some spice into the plane old world we get right now: The Ruins Mod. The mod...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    A pack that I enjoyed was Crash Landing. He may wish to talk to those guys as they did have some custom world gen through an older mod that originally made city biomes. Beyond that, I really think it would be nice if there were a mod that acted like a director. Where HQMcould be used to...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    thephoenixlodge, I was wondering if you plan to get the player out of their base at some point? As it is past a early point there is very little reason to go out and explore. There is not really any story persey...just a lot of do this to get that so you can advance to the next thing. I like...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Wow...just clicking the Spawn Sheep Egg to look at the recipie caused my client to crash. I looked up the egg in NEI and left clicked it and boom, the game died. Just the Crash Log: http://pastebin.com/DyJ52n2K The entire FTB Console...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    To get party functionality back (I could make a party, but could not claim rewards) I had to dump regrowth in the bin and redownload it all.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Bauxite is grown in the form of an essence plant As that is how you get Aluminum.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    What ever the default is. But the thing is, we can not claim any reward. Not even once. We can complete the tasks, the task can be claimed...but when the button is pressed no one gets anything. If my son leaves the party, the reward can be claimed individually for both. It appears that...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Any one have any thoughts on why HQM is not allowing me to claim rewards when I am grouped with my son?
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Silly question but have you tried to Sneak Right Click it? Many mods use sneak as a way to remove things.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I have found a bug. The bug could be easily overlooked but is also rather annoying. Aparently Between this version (0.7.1) and last version (0.6.5) something changed in the Quest Book mod. When playing with my son, after setting up the team and inviting him, we could no longer turn in quests...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I have come to appreciate two things, one I think would be good for this pack: Fastcraft and JourneyMap. Have you considered adding fastcraft to the pack to help iron out some of Minecrafts inefficiencies?
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    It would be cool if the villages remained....just changed. Say occasionally you find a village with some villagers. But mostly you just find ruins.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    TBH I have no issue with villages. The Pigmen stole all the resources...but why would they want the villages also. Some one had to survive besides poor poor lonely Steve.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    There are already a lot of crops. It may be a thought to consolidate some of the lesser used resources (one's with few recipes or uses) into essence recipes. Like say for Quicksilver you could make it a combination of Water Essence and Iron Essence...or Tin... That way this does not turn into...