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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    With a modpack and mods based on tech and as-much-realistic-stuff-as-possible with some nice magic I just cant normally live with these bees which, by far, dont belong to this modpack. Gregtech forces active exploration compared to classical minecraft oregeneration, which is "get a quarry and...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Thats how you dont need fusion and breed some bees
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    okay. I tried harvesting 2-block high flax for string with holding r-click and server "stopped responding".Unable to shoot, unable too eat, open canvas bags. Server Console didn't show anything weird, said something about packages, I believe. So just dont r-click harvest
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Im glad that you're ok with sharing your feelings and thoughts on people like me, who usually know nothing, not even tried and whatever you said above, but my guess is that people like me create ideas for things like in ic2, BC, GT and experts like you usually try to overtroll with their...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I believe I am at the right place. Thanks for a suggestion though.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Dont forget potatoes. and the next thing out of thin air in the list is irongoldcoppertitaniumplatinumchromeosmiumaluminiumiridiumshardoilplutonuranim. Oh sh I forgot, cobble is the same value as irongoldcoppertitaniumplatinumchromeosmiumaluminiumiridiumshardoilplutonuranim thing, because you...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    RTG fuel is a next step up from unlimited steam. Unlimited Steam from solar boilers is the same. It takes water (which is pain to get, if person doesnt know about multiblock water tanks) and amount of steam it generates is so laughable, that it can be used only in the beggining. 100% same is...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    nah, I mean they are so OP because they mostly take babysitting and the next thing they do is they start giving you something out of thin air for unlimited amount. No mod existing (except original FTB and several fun-only mods) has such functionality. ic2 windmills MAYBE, but making some 8K\tick...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    am I the only one who thinks that bees esp with gendustry are f-ng OP?
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Anybody cares to answer my longpost in the beginning of the page? Itll help me alot
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    So, the question. I can "merge"\feed nodes to eachother and the questions are: 1) If I feed a node to another and that other will COMPLETELY drain and destroy lesser node - wil bigger node get any power-up for that? Like frag-count or something. Or should I simply feed-rest-feed bigger node...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I think removing Pu veins is a very fair thing to do, not sure why they existed in the first place. Its so goddamn long and resource eating to enrich into Pu and there are veins full of it? My first reaction was - ZOMG. By the way - why the puck plutonium stacks just fine? Do you know what...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Oh, Thorium dust nerf, finally. And I thought that it was too easy. BWAHAHA FIRST I LL MAKE STACKS OF FUEL RODS AND UPDATE ONLY AFTER About Moon - its kinda lovely. FPS rate is kinda higher then in the overworld. AND I LOOOVE the gravity. Qboots make living there just a pleasure. Its very nice...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    What pollution would be? a thaumcraft-like stuff? And what kind of boost. I think, nuclear stuff is pretty balanced "as is". Maybe I would like top-better fuel though..
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    ITS NOT THAT HARD :D By the way, if anybody wants and doesnt mind me not having official game account, I can make a small reactor setup. Or medium. Or frigging big. Requirements - MV+, reactor, some components, fuel, escorting to workplace and materials. xD
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Honestly, I went into nuclear as soon as I got to MV era, I had 2 very simple 0 chamber reactors with thorium giving me 85eu\t for 50000\run, next I went into uranium>plutonium enriching with MOX which got me a ~250 eu\t almost endlessly (limitation is uranium) and now I have full sized fluid...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Why the puck do you need these coke ovens and trees. I almost forgot about them.