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  1. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Oh. Always figured the number in brackets were the numebr of layers :p
  2. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Version 3.2.4 Question: The "[GUIDE] GT Ore Generation" book says that a Nickle vein secondary layer (bottom of the mix) has 2 layer of Nickle. The vein i struck has the bottom 3 layer as Nickle. - Is that a change on the Infitech side? - Is it a Gregtech change where the book was not updated...
  3. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    My friend tryed Grimoire form Gaia but we weren't too impressed. It looked promising at first but wasn't what we were looking for. So we went back with an old friend of ours...Lycanite Mobs. That did the trick just right on. Now...if technology isn't trying to kill you (Hot pipe...exploding...
  4. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    We thought about it but i heard that it caused a huge strain on the server overtime. Unless it changed?
  5. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    lol, that's the reason we want it in :p The added difficulty. Edit: As i mentioned above, Infitech bring the "Tech" difficulty in a very balanced way. But my friend and I lack the "Survival" element. According to him, he found what look to be a promising "mob" mod to add which should bring the...
  6. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I know this modpack doesn't support removing or "adding" mods. But non the less, at first glance, do you think adding the following would cause any problem? - SpecialAI (already added, no problem as of yet.) - Hunger Overhaul - Spice of life - A diverse mob adding mod (i don't know which one my...
  7. M

    Blood N Bones [Hardcore Survival]

    More seriously though. @Eyamaz , do you use purely mods to make the AI go crazy like they do in BnB or did you have to change some coding/script or whatever? Reason i ask is because i'm playing on Infitech 2 atm but i'm lacking the "dangerousness" i would find in BnB. And tbh, i don't want to...
  8. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Casual player here. Server started in Mars 2014, still no Fusion Reactor. Expected ETA for Fusion MK1: Early 2052.:p
  9. M

    Blood N Bones [Hardcore Survival]

    UNderstandable and doable. So when is BNB 3.0? :p ps: been ages since i posted here and for those of you who remembered...i rarely posted if not to make fun of something or someone. This time (again for the most part), it was you @Eyamaz :D. Until next time!
  10. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    As far as i know, you can't sleep in other dimensions. Your bed explode.
  11. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    @Jason McRay - You mentionned integrating polution at one point a couple of pages back. Has this been implemented already? Also, you said Pollution would not be "removable". Might you reconsider that so that we can go between the "green" route and the "Industrial route". For instance, the...
  12. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Been unable to read the last 6 pages for a few days. Hence the old post quote ;p. SO yeah, you Sir make me want to have a train. :D
  13. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Hav eyou tryed right clicking with your GT Tool? I'm using Advanced Nano Chestplate at the moment and that's what i do. Should work the same lappack, etc
  14. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    A checklist is the worst thing ever :( I got caught in a checklist loop because of you! :p
  15. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Ahhh i see. That's explain's it. I didn't think it would be a Thaumonomicon item since it was directly a Gregtech item. Thanks for the info ^_^
  16. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Are Magic Energy Absorber disabled ordo they need some special interface to craft? Can't see the recipe in NEI for it. Also, tryed the Gregtech wiki recipe in a crafting table and doesn't seem to work. Tryed searching in the forum for it but can't seem to find info about it exept arround page...
  17. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I can't seem to be able to pick up the Dragon Egg by Sneaking and left clicking it with a sword. Is there another way intended to pick it up? Edit: Crowbar fixed the problem. >_>
  18. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Just a thought...have you considered NOT scanning Neutronium? :p