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  1. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I'm by far no expert on the matter but i did thinker a lot with IC2/GT Crops. The best recommendations i can give are as follow: Edit #2: For a extremely indepth and thorough guide, you may refer to this site: https://forum.feed-the-beast.com/threads/ic2-crops-guide-very-indepth.14316/ Just...
  2. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I've never used that block before. From what i read on FTB Wiki, it can only construct certain specific shapes. And according to @Blood Asp it consumes blocks....so how is it different from the Buildcraft Builder which consumes power and actually reproduces any construction which you keep in a...
  3. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I wasn't implying that it did. Was just stating that if he want an alternative, Lycanite mobs could be one. Though it has to be added manually.
  4. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Lycanite Mobs has tons of hostile mobs which tend to drop all kind of stuff. Pretty sure you'll find about anything you'd need from most hostile mobs there. edit: Personally, on my server we had to remove it because of how much harder it made it to survive and all of the stuff you could...
  5. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I was using OptiFine 1.7.10 HD U D6 for a while without any problem (I removed it when i removed my shaders about 3 weeks ago.) And from what i can see on Optifine main download section, there is no "light" version... If you got it from an alternate source...that might be the cause of your...
  6. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Yes. Download it and put it in your mod folders. Then lunch the game. If your using a texture pack. I recommend removing that first.
  7. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Do you use a texture pack? It is often the main reason for lag other than flowing lava. ps: Thanks :D
  8. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    For those wondering if BioGas can be viable. It's rudimentary but it work (i espect that with double this setup, i'll barely drain the tank using 1 MV Turbine to charge my batterys.) It's probably not the most efficient but it's my version of a Medieval Distillery Tower :p It's powered by 2 MV...
  9. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Bug report About: Industrial Grafter Problem: Doesn't work in adventure mode. I tested it in survival mode, it work wonders (more than i expected.) But in adventure mode, it simply won't hit the leaf as if it was the incorrect tool.
  10. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I remember you posting a picture about it...but i still gotta ask. When you say 1 vein per 3x3, do you mean from Y = 0 up to 256? (assuming vein did spawn that high ofcourse)
  11. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    out of curiosity because i know each server host are different. Does your provider provide you with a way to install Infitech directly without you having to download the server file? Usually, most provider provide a multitude of modpack version that are ready to be installed simply by choosing...
  12. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I would recommend contacting your server provider. They should be able to help you with that. Otherwise, there is a server provider that Jason proposed or there is the one that i use (technical servise is fast anf efficient any time of the day) which is called "akliz". Been using this provider...
  13. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I'd like to publicly thank @Blood Asp for his patience. Though it was done in private, he took the time and had the patience to school me on gregtech energy system. For months (probably years) i thought i had grasped the gregtech energy system and all along, i was offtrack. Just thought i'd...
  14. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Another thing, you mention in the bugfix part that Brittle Charcoal can now be mined in Adventure mode. It is already possible to do so using "basic" Pickaxe (for example, a Gregtech Pickaxe recipe with 2 stick in the recipe.) Don't misunderstand me, i'm quite happy it has been fixed because it...
  15. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Wow...and here i started using shaders (ConquestofSun) so when it rains, it's all foggy. When it's night, if i'm outside, i can't see shit without a torch and/or other light sources. This pollution is gonna add a whole new dimension to lighting effect :p
  16. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    There are many ways but the one i currently use is a loop (using EIO Conduit) between a Canning Machine and Auto-Crafting Table MKII.
  17. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I don't understand though why you don't simply update your version and upload your world into the new version. Sure yo7 might lose some things but you'll still have everything else. After that you simply move to a new area if you dislike the current one. Of course, that's assuming your not in...
  18. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Reason i was asking was mostly to avoid having to start over when needing to world restart because of a version. But merely seconds after posting, i realised how futile that thought was. As for what you describe, i fully understand as i tend to like exploration just as much. But starting a new...
  19. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Out of curiosity... Am i understanding this correctly? There is a method without MCEdit to keep your "Stuff" or atleast some of your stuff when starting a new world?