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  1. M

    [1.7.10][Twitch/Curse/FTB] InfiTech 2u: Fear the Night .8 [HQM][GregTech balanced hard-mode modpack]

    I'm curious...do they explose only when touching ground or the same apply to the side of a block?
  2. M

    [1.7.10][Twitch/Curse/FTB] InfiTech 2u: Fear the Night .8 [HQM][GregTech balanced hard-mode modpack]

    I know some flying kycanites mobs explode likes creeper by dropping to the ground but i've never seen those undergrounds..so probably as said above aome mobs fighting each other.
  3. M

    [1.7.10][Twitch/Curse/FTB] InfiTech 2u: Fear the Night .8 [HQM][GregTech balanced hard-mode modpack]

    I don't know. That'what i'm asking. I know my school days are long gone but unless it changed radically, "radius" mean the line from the central point up to the edge of a circle. Also, th3 Ore Drilling Rig is a updated version/new block of the Advanced Miner 2. So it's possible that it was...
  4. M

    [1.7.10][Twitch/Curse/FTB] InfiTech 2u: Fear the Night .8 [HQM][GregTech balanced hard-mode modpack]

    So following through one of my early post... I've reached the Ore Drilling Rig (Basic one) and it state a radius of 48. Just want to make sure it's not a typo and it is really "Radius of 48" as in 96x96 total. Edit: Mean't as in circle shape.
  5. M

    [1.7.10][Twitch/Curse/FTB] InfiTech 2u: Fear the Night .8 [HQM][GregTech balanced hard-mode modpack]

    Same method as always. Use the Soft Mallet (previous name was Soft Hammer)
  6. M

    [1.7.10][Twitch/Curse/FTB] InfiTech 2u: Fear the Night .8 [HQM][GregTech balanced hard-mode modpack]

    In what machine do you use Hootch? Can't seem to find it from NEI.
  7. M

    [1.7.10][Twitch/Curse/FTB] InfiTech 2u: Fear the Night .8 [HQM][GregTech balanced hard-mode modpack]

    I see. I'll take a look at it the next time i get a chance to play. I'm curious as to how much power this generate.
  8. M

    [1.7.10][Twitch/Curse/FTB] InfiTech 2u: Fear the Night .8 [HQM][GregTech balanced hard-mode modpack]

    I'm not a Thaumcraft guy much but i believe the road to GOlem was modified in this version of Infitech 2. So you might struggle a tiny bit to get to them. As for hootch...i don't know what that is so i wouldn't be able to say.
  9. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I'm curious. Is it a V1.10 or later version?
  10. M

    [1.7.10][Twitch/Curse/FTB] InfiTech 2u: Fear the Night .8 [HQM][GregTech balanced hard-mode modpack]

    I've fixed the problem. I've re-uploaded the Config & Script files. Now everything seems to be working fine (i say "seems" because i only logged a quick second to check the quest book ;p.) But before that everything else was fine so i doubt anything else went wrong this time. One thing i did...
  11. M

    [1.7.10][Twitch/Curse/FTB] InfiTech 2u: Fear the Night .8 [HQM][GregTech balanced hard-mode modpack]

    I'd be one of those who activate this config :D Edit: Having this would (for me) be like having the modpack Blood N Bones and Infitech 2 mixed together without the heavy block destruction BNB bring :p Hardcorw survival & Hardcore technology development.
  12. M

    [1.7.10][Twitch/Curse/FTB] InfiTech 2u: Fear the Night .8 [HQM][GregTech balanced hard-mode modpack]

    SO i've just checked, SSP works fine. So i went on and joined your server and it works fine as well. On my part, i updated Twitch to V0.63 and then replaced the Config & Script folder from the server with my own. Every files were transferred correctly as far as i know but i'll do it again...
  13. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Just to addon to this...not for the faint of heart Survival-wise :p
  14. M

    [1.7.10][Twitch/Curse/FTB] InfiTech 2u: Fear the Night .8 [HQM][GregTech balanced hard-mode modpack]

    In V.063 The Questbook can't be opened for my friend and I. Anyone else encountered that issue? He's using FTB. I'm using Twitch.
  15. M

    [1.7.10][Twitch/Curse/FTB] InfiTech 2u: Fear the Night .8 [HQM][GregTech balanced hard-mode modpack]

    One thing you probably already noticed but the Bee's quest are all shown. Is that intended or you plan on hiding them in a futur update?
  16. M

    [1.7.10][Twitch/Curse/FTB] InfiTech 2u: Fear the Night .8 [HQM][GregTech balanced hard-mode modpack]

    Erm...your saying the easier chemistry recipe is being turned off yet it's been inactive since 0.4? I'm confused :p. I want complicated so do i leave the config as after updating?
  17. M

    [1.7.10][Twitch/Curse/FTB] InfiTech 2u: Fear the Night .8 [HQM][GregTech balanced hard-mode modpack]

    That could be a nice idea. But i'm wondering as to where you intend to gate it tech-wise. I've noticed that compared to Infitech 2, you gated Crops automation behind EV as opposed to HV before that. Which is somewhat normal knowing how potent crops can be. As for Bees, they can be automated...
  18. M

    [1.7.10][Twitch/Curse/FTB] InfiTech 2u: Fear the Night .8 [HQM][GregTech balanced hard-mode modpack]

    ^_^. Can't play tonight as i have my GF over but i should be able to update tomorow and have a look at it.
  19. M

    [1.7.10][Twitch/Curse/FTB] InfiTech 2u: Fear the Night .8 [HQM][GregTech balanced hard-mode modpack]

    Just to clarify: While using FTB, the config file for MouseTweak was not altered and were as they should be. However, when launching the game from FTB, it wouldn't work as intended for some odd reason while working fine with Twitch. Edit: The same situation happened when I updated from V0.5 to...