Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. T

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    OK. I'll have to remember that going forward, for now I've just placed all the items in a chest and sort of left them there.
  2. T

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Lol, I just noticed something really odd Once the GUI has gone haywire, when looking in some directions I'm suddenly wearing half a cow xD
  3. T

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Oops forgot to actually attach the log
  4. T

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    I've found a way to make the GUI bug repeatable. Open up the inventory, hover over the sword click 1, this will make it change places with the cogwheel and will instantly bugger up the GUI too, this just strengthens my suspicion that what ever is going on has something to do with Cogs of the...
  5. T

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Heya OneWolfe, I've been playing for a few days now and I'm quite enjoying the pack. I was actually making a modpack once that was sort of like terrafirmacraft meets steampunk, never knew TFC existed back then though, the modpack spiralled out of control and then school happened and it's been...
  6. T

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    whovian41110 I'd take a backup of your saves folder. Then delete the entire mod and have the launcher re-download it to see if that fixes it.
  7. T

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    "this" being the one that isn't working. In the end however I just dug my way out. The receiving teleporter however seems to be set to -1 or something like that..
  8. T

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    So this teleporter, what's the deal there?
  9. T

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    I did a quick read on blood magic earlier, and saw stuff about factory farms where they'd just slaughter animals in huge quantities. It would be great with some quest line in that regards though later down the line =)
  10. T

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    I've never used short range teleporters before, but I imagine they work by simply entering them? that didn't happen for me in the one in the whovian world. This is what the interface of the teleporter looks like. I imagine the "Teleport Not Found" is telling me that the teleporter on the...
  11. T

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Well, quantum flux equipment looked to be some of the most expensive so I made that guessing it would probably be more or less the best. Then I went to the stargate, punched in the address hit the big orange button and ... "No stargate at address...", well I double checked my notes, tried once...
  12. T

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Oh, I can't even start doing blood magic till I've been to the whovian worlds. Oh well ^_^
  13. T

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Also, I haven't really messed around with blood magic, so having a questline on blood magic, kinda like there is for minechem would be great (not that it will be done in time for me, but just for other newcomers)
  14. T

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    I'm kinda trying to get ready to go to the stargate address given in the "Dr. Whooooo?", I want to ensure I'm properly prepared so I need to make some good armour and weapons.What are the best armour and weapons I can get? (and please, no spoilers about the end)
  15. T

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    I haven't actually used it, but the quest description mentions that it's a replacement for the tesseract, and item description that it can transport items, liquids and energies across to other dimensions etc.
  16. T

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Ah, ok, that makes more sense, though on the other hand a dimensional transceiver could do that just great too, with the added benefit of not being temporary ;)
  17. T

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    I tried it once, got a brown dwarf. xD Though I am thinking if it's even worth it for the power. honestly that's probably around what's floating around in my network at the moment, and my generator is keeping up. 1B sounds like much, but I've got 100 million sloshing around in the buffer battery...
  18. T

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Oh, that's a pretty good point actually, I hadn't thought of that.
  19. T

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Caithleen, it seems propane only has 0.25x the power of syngas, so going from syngas to propane seem like a bad move. And cellulose produces 0.23 units of syngas per item, while charcoal produces 0.31 units of syngas per item, it seems to me like charcoal into syngas is winning out.. are you...
  20. T

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    That took some fiddling around with, wrong versions etc. figuring out the controls etc. but finally I'm back and playing GS again! :D Thanks Warmastr