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  1. J

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Very nice. Thanks for replying and letting us know of the update.
  2. J

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Because of the damage taken from temperature. It was discussed here as well as posted in the 4space issues github. You will die in less than a minute on any of the 4Space planets. This started with the latest update to Galacticraft.
  3. J

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    That's unfortunate because you can't explore the planets and there's no real point to play.
  4. J

    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    IMO it's already a mudpack. Quite a few mods that aren't used in the questlines should just be taken out anyway.
  5. J

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Is there going to be an update that replaces 4Space since the project appears abandoned?
  6. J

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    UCHE modularsystems{2.2.1} [Modular Systems] (ModularSystems-1.7.10-2.2.1.jar) Is the mod that is erroring. Perhaps load your world in mcedit and remove any modular system blocks you have?
  7. J

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    I haven't seen a witch as a quest reward but witches spawn at the stargate world where you get the blood altar. I don't recall having issues with these quests but you can do /hqm edit and get the OP book to complete any quests that are stuck. You will need to open to lan and allow cheats for...
  8. J

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Glad to hear the energy transfer node worked for you. One thing I have noticed about RR filters is that if you open it and add to the filter when an extraction module is active, it will start pulling and dumping into the location you have open. I usually remove my extraction module (or have a...
  9. J

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    The only thing I can think of in this pack is the energy transfer node from extra utilities.
  10. J

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Is there any sort of pattern for setting coordinates in the TARDIS. It appears random to me.
  11. J

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Thanks, wonder why it is blacklisted? Also see the overworld (0) listed there as well for the guy asking earlier.
  12. J

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Um, I cannot seem to find the dimension ID of the moon (-28 or -70) in my TARDIS. Would I use the overworld dimension since it is disabled? I am afraid to try and fly it without knowing where I am going.
  13. J

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Just wanted to follow up on this and say the RF Entangler network does indeed work from inside the TARDIS. Now I have the fully upgraded solar panel feeding a capacitor feeding the RF Entangler in an always sunny room. May be able to just use the solar for my entire power system in there.
  14. J

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    I just tested this and it seems to be the case for me as well. I just removed the spawner and put two lines of cursed earth around the inside wall with conveyors dropping the mobs on spikes. Works well.
  15. J

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    I wasn't aware that you couldn't get to the overworld in the TARDIS; just not using rockets. Perhaps changing the following line to false in the Galacticraft core.conf will fix it? # If true, rockets will be unable to reach the Overworld (only use this in special modpacks!) B:"Disable...
  16. J

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Does the dimensional chest and the rf entangler network work from inside the TARDIS? I currently have them on my moon base and running my quarry locations on the various planets and want to know if I relocate to the TARDIS will they still work?
  17. J

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    I made a carrot farm for carbon. Makes coal and diamonds for me. Also save the OH it makes because you need that for clay. I use the Galacticraft solars to maintain my landing controllers so I can round trip between a planet base and the moon and only have to manage refueling at my moon base...
  18. J

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    So, I built a spawning room and moved a zombie spawner from the moon dungeon to it but the spawner just sits there flaming but not spawning. I put cursed earth under it and still nothing. Got a 4 block radius and 3 up and down around the spawner. Am I missing something?
  19. J

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Fertilized dirt (4 bonemeal, 4 rotten flesh, 1 dirt = 1 fertilized dirt) and a sprinkler with bonemeal = fast growth for me.