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  1. J

    [1.6.4] Running Red v1.1.4 [Jam-Packed][Hardcore][Magic][RPG][Good as Crash Landing!]

    Please tell me that demolition lovers quest line is not witchery based at all. (Guessing from the lack of response it is.) I am glad witchery was in here so I could experience it, currently at "A Deal With the Devil" quest. Trying to get a zombie villager to spawn so I can cure him. (Got one...
  2. J

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Actually, the harvester will pick only the produce of some Pam's plants. After I figured out which ones, I separated my farms so I only needed a planter for one and used SFM to convert to seed an keep 2 in the planter as described earlier.
  3. J

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Here’s a video of my completed play-through of Crash Landing 1.1.2
  4. J

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    If I'm not mistaken it takes making 5 PCB's manually to unlock it.
  5. J

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    You can also just use the TE tank to set the filter, no need for a bucket.
  6. J

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    [/spoiler] Mine says that to but it works anyway. I think it's a glitch.
  7. J

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Cool, glad you got it working. I filled in my underground room and enlarged my auto-spawner room with EU conveyors pushing the mobs toward the kill zone. I don't really need an increase in mob drops, the trench seems to deliver enough.
  8. J

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Meh, Wonder why they don't spawn like that if I build the spawner room up in the air? Do bats not spawn above a certain y?
  9. J

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Where you able to get Mob Spawn Controls to work? I couldn't get version 1 to stop the bats and v2 just crashed my client.
  10. J

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Agreed, I really like my scythe. Only wish cactus could be used for the rods so I could've put jagged on it and maxed before putting flux on it.
  11. J

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    It had the rain sound as well.
  12. J

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I think my world is broken: http://imgur.com/a/K27x1
  13. J

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Shane2482 I am loving your designs. I am a functional builder trying to learn aesthetic building and am just loving your designs.
  14. J

    Stop watching a thread

    Wow, thank you so much. Not sure how I missed that.
  15. J

    Stop watching a thread

    How do I stop watching a thread that keeps showing up in my unread watched threads list?
  16. J

    Crash Landing, help, venting and discussion!

    Why do the six border stone under the cockpit seats have an ore dictionary name of magicinfusedwood? It doesn't seem to craft any of the items that use magical wood nor does it seem to enhance a vanilla enchanting table.
  17. J

    Crash Landing, help, venting and discussion!

    Cool, another thread to watch...
  18. J

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I am working toward that goal as well. I have found so many useful ways to use SFM it isn't funny. Now, to get SFM to carry RF so I only have the one cable......
  19. J

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Is there a hidden quest that allows you complete "Important Information" under the "Basic Survival" quest line? Or, does it stay 93% with the only way to complete is with the edit book? I'm feeling a bit cheated after gearing up and taking on the city, finding some awesome pneumaticraft loot...